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Silk Larva
- Role
- Creature/Vermin/Larva_Silk
- Zones
- Zone 1
- Template
- Template_Predator
- Model
- Larva_Silk
Statistics
Health
25
Speed
8 blocks/sRunning
Damage (strongest attack)
12
Attacks
| Attack | Damage | Knockback |
|---|---|---|
| Melee | 12 Physical | 1 |
Behavior & attitude
Attitude toward players
HostileAttitude toward other NPCs
IgnoredAttitude groupVermin
- Hostile toward:
- Critters
Perception
- View distance
- 8 blocks
- Field of view
- 120°
- Hearing range
- 10 blocks
- Instant detection
- 4 blocks
- Alarm range
- 12 blocks
- Alarm duration
- 2–3 s
Combat
- Attack range
- 1.6 blocks
- Pursues targets
- Yes
- Pursuit speed
- 0.6 × movement speed
- Race threshold
- 0.55
- Flee distance
- 15 blocks
- Flees even without a threat
- No
- Knockback factor
- ×0.5
Everyday
- Roaming Radius
- 20 blocks
- Leash radius
- 30 blocks
- Leash radius (hard limit)
- 60 blocks
- Sleeps at night
- No
- Shy during the day
- Yes
- Day
- 6:01–17:59
- Breathes underwater
- No
- Reminder category
- Critter
Drops
Percentage = chance of at least one item per kill — calculated from the game's loot table (same calculation as in the item database).
Drop table: Drop_Larva_Silk
Occurrences
Weights and percentages apply only within each spawn table (share of all creatures in that table), not as a global spawn probability.
Cave & beacon spawns(4)
Spawns via spawn beacons (e.g. in caves) near players.
Zone1 Cave Spider Larva
Weight 100 = 100 % of this table- Zone 1
- Caves Spiders
- Max. concurrent
- 3
- Per spawn
- 1–2
- Next spawn after (game time)
- 20 min – 40 min
- Minimum distance from player
- 10 blocks
- Beacon radius
- 50 blocks
- Spawn Radius
- 40 blocks
- Target distance from player
- 20 blocks
Zone1 Cave Forests Passive
Weight 40 = 40 % of this table- Zone 1
- Caves Forests
- Max. concurrent
- 3
- Per spawn
- 1–2
- Next spawn after (game time)
- 20 min – 60 min
- Minimum distance from player
- 15 blocks
- Beacon radius
- 70 blocks
- Spawn Radius
- 50 blocks
- Target distance from player
- 20 blocks
Zone1 Cave Swamps Passive
Weight 40 = 40 % of this table- Zone 1
- Caves Swamps
- Max. concurrent
- 3
- Per spawn
- 1–2
- Next spawn after (game time)
- 20 min – 60 min
- Minimum distance from player
- 15 blocks
- Beacon radius
- 70 blocks
- Spawn Radius
- 50 blocks
- Target distance from player
- 20 blocks
Zone1 Mineshafts Passive
Weight 30 = 30 % of this table- Zone 1
- Mineshafts
- Max. concurrent
- 2
- Per spawn
- 1–2
- Next spawn after (game time)
- 2 min – 8 min
- Minimum distance from player
- 15 blocks
- Beacon radius
- 20 blocks
- Spawn Radius
- 50 blocks
- Target distance from player
- 20 blocks
Mobs in the same family
Same role folder in game: Creature › Vermin