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Clothing and jewelry vary randomly in the game—shown here is the default equipment.

IntelligentIntelligent › Faction › Goblin

Goblin Miner

Role
Intelligent/Faction/Goblin/Goblin_Miner
Zones
Zone 1, Zone 2, Zone 3, Zone 4
Template
Template_Goblin_Miner
Model
Goblin_Miner

Statistics

Health

140

Speed

2 blocks/sRunning

Damage (strongest attack)

48

Attacks

AttackDamageKnockback
Pickaxe Swing Down Left32 Physical0.5
Pickaxe Swing Down Right32 Physical0.5
Pickaxe Downstrike48 Physical1

The damage values come from the NPC role's interactions (defined in “Goblin_Miner”); weapon values from the item database are not included here.

Weapon / main hand

Behavior & attitude

Attitude toward players

Not specified

Attitude toward other NPCs

Ignored

Attitude groupGoblin_Brave

Hostile toward:
VoidSpidersSkeleton
Friendly toward:
Goblin

NPC groups

AggressiveCombat Music Targets Goblin CavesGoblinGoblin MinerGoblin Thief Seek

Perception

View distance
12 blocks
Field of view
160°
Hearing range
8 blocks
Instant detection
2 blocks
Alarm range
20 blocks

Combat

Attack range
3 blocks
Knockback factor
×0.2

Everyday

Roaming Radius
5 blocks
Leash radius
30 blocks
Leash radius (hard limit)
60 blocks
Reminder category
Goblin

Drops

Percentage = chance of at least one item per kill — calculated from the game's loot table (same calculation as in the item database).

Drop table: Drop_Goblin_Miner

Occurrences

Weights and percentages apply only within each spawn table (share of all creatures in that table), not as a global spawn probability.

Cave & beacon spawns(9)

Spawns via spawn beacons (e.g. in caves) near players.

Zone1 Cave Forests Aggro

Weight 5 = 5 % of this table
Zone 1
Caves Forests
Light level 0–2
Max. concurrent
3
Per spawn
1–2
Next spawn after (game time)
20 min – 60 min
Minimum distance from player
15 blocks
Beacon radius
70 blocks
Spawn Radius
50 blocks
Target distance from player
20 blocks

Zone1 Cave Plains Aggro

Weight 5 = 5 % of this table
Zone 1
Caves Plains
Light level 0–2
Max. concurrent
2
Per spawn
1–2
Next spawn after (game time)
20 min – 60 min
Minimum distance from player
15 blocks
Beacon radius
70 blocks
Spawn Radius
50 blocks
Target distance from player
20 blocks

Zone1 Cave Swamps Aggro

Weight 5 = 5 % of this table
Zone 1
Caves Swamps
Light level 0–2
Max. concurrent
3
Per spawn
1–2
Next spawn after (game time)
20 min – 60 min
Minimum distance from player
15 blocks
Beacon radius
70 blocks
Spawn Radius
50 blocks
Target distance from player
20 blocks

Zone1 Cave Volcanic T1 Goblin

Weight 5 = 5 % of this table
Zone 1
Caves Volcanic T1
Background: VolcanicLight level 0–7
Max. concurrent
2
Per spawn
1–2
Next spawn after (game time)
20 min – 60 min
Minimum distance from player
15 blocks
Beacon radius
70 blocks
Spawn Radius
50 blocks
Target distance from player
25 blocks

Zone1 Cave Volcanic T2 Goblin

Weight 5 = 5 % of this table
Zone 1
Caves Volcanic T2
Background: VolcanicLight level 0–7
Max. concurrent
4
Per spawn
1–2
Next spawn after (game time)
20 min – 60 min
Minimum distance from player
15 blocks
Beacon radius
70 blocks
Spawn Radius
50 blocks
Target distance from player
25 blocks

Zone1 Cave Volcanic T3 Goblin

Weight 5 = 5 % of this table
Zone 1
Caves Volcanic T3
Background: VolcanicLight level 0–7
Max. concurrent
5
Per spawn
1–2
Next spawn after (game time)
20 min – 60 min
Minimum distance from player
15 blocks
Beacon radius
70 blocks
Spawn Radius
50 blocks
Target distance from player
25 blocks
3 more spawn tables

Zone2 Cave Volcanic T1 Goblin

Weight 5 = 5 % of this table
Zone 2
Caves Volcanic T1
Background: VolcanicLight level 0–7
Max. concurrent
2
Per spawn
1–2
Next spawn after (game time)
20 min – 60 min
Minimum distance from player
15 blocks
Beacon radius
70 blocks
Spawn Radius
50 blocks
Target distance from player
25 blocks

Zone2 Cave Volcanic T2 Goblin

Weight 5 = 5 % of this table
Zone 2
Caves Volcanic T2
Background: VolcanicLight level 0–7
Max. concurrent
4
Per spawn
1–2
Next spawn after (game time)
20 min – 60 min
Minimum distance from player
15 blocks
Beacon radius
70 blocks
Spawn Radius
50 blocks
Target distance from player
25 blocks

Zone2 Cave Volcanic T3 Goblin

Weight 5 = 5 % of this table
Zone 2
Caves Volcanic T3
Background: VolcanicLight level 0–7
Max. concurrent
5
Per spawn
1–2
Next spawn after (game time)
20 min – 60 min
Minimum distance from player
15 blocks
Beacon radius
70 blocks
Spawn Radius
50 blocks
Target distance from player
25 blocks

Spawn Marker(2)

Spawn points (markers) placed in structures or encounters.

  • Goblin Miner100 % of this markerWait time (game time): 1 dayplaced in: Cave › Nodes, Orbis › Goblins
  • Goblin Miner Patrol100 % of this markerWait time (game time): 1 day

Structures (2)

Prefab groups containing a spawn marker for this mob, and the regions where they generate.

Cave › Nodes

3× marker “Goblin Miner” in these structures
First Gate of the EchoTempleDrifting PlainsSeedling WoodsThe FensGolden SteppesBadlandsDesolate BasinFrostmarch TundraBoreal ReachThe EverfrostCinder Wastes

Orbis › Goblins

54× marker “Goblin Miner” in these structures
Test spawn tables (1)

Developer/test entries from the game data – not relevant to normal gameplay.

  • Beacons/Tests/Test_New_Goblins

More roles for this creature

The same creature (same name and model) in other game roles, such as patrol, wanderer, tamed, or boss phases. Differences from the current role are highlighted.

RoleHealthAttitudeDrop table
Goblin MinerGoblin_Miner
140—Drop_Goblin_Miner
Goblin MinerDungeon_Goblin_Miner
140——
Goblin MinerDungeon_Goblin_Miner_Patrol
140——

Mobs in the same family

Same role folder in game: Intelligent › Faction › Goblin

Back to the mob database

Goblin Miner — Hytale Mob Database | ZAP-Hosting