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Clothing and jewelry vary randomly in the game—shown here is the default equipment.
Goblin Miner
- Role
- Intelligent/Faction/Goblin/Goblin_Miner
- Zones
- Zone 1, Zone 2, Zone 3, Zone 4
- Template
- Template_Goblin_Miner
- Model
- Goblin_Miner
Statistics
Health
140
Speed
2 blocks/sRunning
Damage (strongest attack)
48
Attacks
| Attack | Damage | Knockback |
|---|---|---|
| Pickaxe Swing Down Left | 32 Physical | 0.5 |
| Pickaxe Swing Down Right | 32 Physical | 0.5 |
| Pickaxe Downstrike | 48 Physical | 1 |
The damage values come from the NPC role's interactions (defined in “Goblin_Miner”); weapon values from the item database are not included here.
Weapon / main hand
Behavior & attitude
Attitude toward players
Not specifiedAttitude toward other NPCs
IgnoredAttitude groupGoblin_Brave
- Hostile toward:
- VoidSpidersSkeleton
- Friendly toward:
- Goblin
NPC groups
Perception
- View distance
- 12 blocks
- Field of view
- 160°
- Hearing range
- 8 blocks
- Instant detection
- 2 blocks
- Alarm range
- 20 blocks
Combat
- Attack range
- 3 blocks
- Knockback factor
- ×0.2
Everyday
- Roaming Radius
- 5 blocks
- Leash radius
- 30 blocks
- Leash radius (hard limit)
- 60 blocks
- Reminder category
- Goblin
Drops
Percentage = chance of at least one item per kill — calculated from the game's loot table (same calculation as in the item database).
Drop table: Drop_Goblin_Miner
Occurrences
Weights and percentages apply only within each spawn table (share of all creatures in that table), not as a global spawn probability.
Cave & beacon spawns(9)
Spawns via spawn beacons (e.g. in caves) near players.
Zone1 Cave Forests Aggro
Weight 5 = 5 % of this table- Zone 1
- Caves Forests
- Max. concurrent
- 3
- Per spawn
- 1–2
- Next spawn after (game time)
- 20 min – 60 min
- Minimum distance from player
- 15 blocks
- Beacon radius
- 70 blocks
- Spawn Radius
- 50 blocks
- Target distance from player
- 20 blocks
Zone1 Cave Plains Aggro
Weight 5 = 5 % of this table- Zone 1
- Caves Plains
- Max. concurrent
- 2
- Per spawn
- 1–2
- Next spawn after (game time)
- 20 min – 60 min
- Minimum distance from player
- 15 blocks
- Beacon radius
- 70 blocks
- Spawn Radius
- 50 blocks
- Target distance from player
- 20 blocks
Zone1 Cave Swamps Aggro
Weight 5 = 5 % of this table- Zone 1
- Caves Swamps
- Max. concurrent
- 3
- Per spawn
- 1–2
- Next spawn after (game time)
- 20 min – 60 min
- Minimum distance from player
- 15 blocks
- Beacon radius
- 70 blocks
- Spawn Radius
- 50 blocks
- Target distance from player
- 20 blocks
Zone1 Cave Volcanic T1 Goblin
Weight 5 = 5 % of this table- Zone 1
- Caves Volcanic T1
- Max. concurrent
- 2
- Per spawn
- 1–2
- Next spawn after (game time)
- 20 min – 60 min
- Minimum distance from player
- 15 blocks
- Beacon radius
- 70 blocks
- Spawn Radius
- 50 blocks
- Target distance from player
- 25 blocks
Zone1 Cave Volcanic T2 Goblin
Weight 5 = 5 % of this table- Zone 1
- Caves Volcanic T2
- Max. concurrent
- 4
- Per spawn
- 1–2
- Next spawn after (game time)
- 20 min – 60 min
- Minimum distance from player
- 15 blocks
- Beacon radius
- 70 blocks
- Spawn Radius
- 50 blocks
- Target distance from player
- 25 blocks
Zone1 Cave Volcanic T3 Goblin
Weight 5 = 5 % of this table- Zone 1
- Caves Volcanic T3
- Max. concurrent
- 5
- Per spawn
- 1–2
- Next spawn after (game time)
- 20 min – 60 min
- Minimum distance from player
- 15 blocks
- Beacon radius
- 70 blocks
- Spawn Radius
- 50 blocks
- Target distance from player
- 25 blocks
3 more spawn tables
Zone2 Cave Volcanic T1 Goblin
Weight 5 = 5 % of this table- Zone 2
- Caves Volcanic T1
- Max. concurrent
- 2
- Per spawn
- 1–2
- Next spawn after (game time)
- 20 min – 60 min
- Minimum distance from player
- 15 blocks
- Beacon radius
- 70 blocks
- Spawn Radius
- 50 blocks
- Target distance from player
- 25 blocks
Zone2 Cave Volcanic T2 Goblin
Weight 5 = 5 % of this table- Zone 2
- Caves Volcanic T2
- Max. concurrent
- 4
- Per spawn
- 1–2
- Next spawn after (game time)
- 20 min – 60 min
- Minimum distance from player
- 15 blocks
- Beacon radius
- 70 blocks
- Spawn Radius
- 50 blocks
- Target distance from player
- 25 blocks
Zone2 Cave Volcanic T3 Goblin
Weight 5 = 5 % of this table- Zone 2
- Caves Volcanic T3
- Max. concurrent
- 5
- Per spawn
- 1–2
- Next spawn after (game time)
- 20 min – 60 min
- Minimum distance from player
- 15 blocks
- Beacon radius
- 70 blocks
- Spawn Radius
- 50 blocks
- Target distance from player
- 25 blocks
Spawn Marker(2)
Spawn points (markers) placed in structures or encounters.
- Goblin Miner100 % of this markerWait time (game time): 1 dayplaced in: Cave › Nodes, Orbis › Goblins
- Goblin Miner Patrol100 % of this markerWait time (game time): 1 day
Structures (2)
Prefab groups containing a spawn marker for this mob, and the regions where they generate.
Cave › Nodes
3× marker “Goblin Miner” in these structuresOrbis › Goblins
54× marker “Goblin Miner” in these structuresTest spawn tables (1)
Developer/test entries from the game data – not relevant to normal gameplay.
- Beacons/Tests/Test_New_Goblins
More roles for this creature
The same creature (same name and model) in other game roles, such as patrol, wanderer, tamed, or boss phases. Differences from the current role are highlighted.
| Role | Health | Attitude | Drop table |
|---|---|---|---|
| 140 | — | Drop_Goblin_Miner | |
| 140 | — | — | |
| 140 | — | — |
Mobs in the same family
Same role folder in game: Intelligent › Faction › Goblin