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Clothing and jewelry vary randomly in the game—shown here is the default equipment.
Goblin Miner
Variant of Goblin MinerThe same creature in a different behavioral or contextual role.
- Role
- Intelligent/Faction/Goblin/Dungeon/Dungeon_Goblin_Miner_Patrol
- Template
- Template_Dungeon_Goblin_Miner
- Model
- Goblin_Miner
Statistics
Health
140
Speed
2 blocks/sRunning
Damage (strongest attack)
48
Attacks
| Attack | Damage | Knockback |
|---|---|---|
| Pickaxe Swing Down Left | 32 Physical | 0.5 |
| Pickaxe Swing Down Right | 32 Physical | 0.5 |
| Pickaxe Downstrike | 48 Physical | 1 |
The damage values come from the NPC role's interactions (defined in “Dungeon_Goblin_Miner”); weapon values from the item database are not included here.
Weapon / main hand
Behavior & attitude
Attitude toward players
Not specifiedAttitude toward other NPCs
IgnoredAttitude groupGoblin
- Hostile toward:
- SpidersSkeleton
- Neutral toward:
- Void
- Friendly toward:
- GoblinDungeon Goblin Pack
NPC groups
Perception
- View distance
- 18 blocks
- Field of view
- 160°
- Hearing range
- 8 blocks
- Instant detection
- 2 blocks
- Alarm range
- 20 blocks
Combat
- Attack range
- 3 blocks
- Knockback factor
- Ă—0.2
Everyday
- Roaming Radius
- 5 blocks
- Reminder category
- Goblin
Occurrences
Spawn Marker(1)
Spawn points (markers) placed in structures or encounters.
- Dungeon Goblin Miner Patrol100 % of this markerWait time (game time): 10 days
More roles for this creature
The same creature (same name and model) in other game roles, such as patrol, wanderer, tamed, or boss phases. Differences from the current role are highlighted.
| Role | Health | Attitude | Drop table |
|---|---|---|---|
| 140 | — | — | |
| 140 | — | Drop_Goblin_Miner | |
| 140 | — | — |
Role inference
Technical inheritance in the game data, not a tier: one role inherits another role's values and changes some of them.
Based on
Mobs in the same family
Same role folder in game: Intelligent › Faction › Goblin › Dungeon