/sound 3d
Play a 3D sound event at a specific position
Also available as: /sound play3d
Spelling
/sound 3d <sound> <position> [--player=<value>] [--category=SFX] [--all]
- Main commandthe command name that starts it all
- SubcommandSubcommand: an additional word after the command
- Requiredrequired, in a fixed order
- Optionaloptional, with --name=value
- FlagFlags without values
Arguments
| Argument | Type | Type | Description |
|---|---|---|---|
sound | Required | The sound event to play | |
position | Required | Relative Integer Vector Three optionally relative integers, generally corresponding to x/y/z axis 3 consecutive values | The position where the sound will be played (x y z) |
--player | Optional | Player The name of the player. | An online player |
--category | With Default Value Default: | SoundCategory music, ambient, sfx, ui, voice
| The sound category (SFX, Music, etc.) |
--all | Flag | – | Play the sound to all players instead of just the sender |
Permissions
- Permission
hytale.system.command.sound.3d- Default group
- WorldEditorfrom the parent command
- For other players
hytale.system.command.sound.3d.otherfor other players (--player)
The groups build on one another: Adventurer, Builder, WorldEditor, ServerEditor, Admin. Higher groups inherit the permissions of lower ones; new players are Adventurers, and admins (OP) can do everything.