/chunk tint
Tint the chunk you're standing in
Also available as: /chunks tint
- Only runs when a player executes the command, not from the server console.
Syntax
/chunk tint <color> [--radius=5] [--sigma=1.5] [--blur]/chunk tint
- Main commandthe command name that starts it all
- SubcommandSubcommand: an additional word after the command
- Requiredrequired, in a fixed order
- Optionaloptional, with --name=value
- FlagFlags without values
Arguments
/chunk tint <color> [--radius=5] [--sigma=1.5] [--blur]
Tint the chunk you're standing in
| Argument | Type | Type | Description |
|---|---|---|---|
color | Required | Color A color value in hex format (#RRGGBB, #RRGGBBAA, #RGB, #RGBA), hex integer (0xFF0000), or decimal integer (16711680) | The color to tint the chunk (hex or integer) |
--radius | With Default Value Default: | Integer A whole number | The blur radius |
--sigma | With Default Value Default: | Double A decimal number | The blur sigma value |
--blur | Flag | – | Enable blur effect |
/chunk tint
Open the tint chunk UI page
This command has no arguments.
Permissions
- Permission
hytale.system.command.chunk.tint- Default group
- WorldEditor
The groups build on one another: Adventurer, Builder, WorldEditor, ServerEditor, Admin. Higher groups inherit the permissions of lower ones; new players are Adventurers, and admins (OP) can do everything.