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WorldPlayer only

/chunk tint

Tint the chunk you're standing in

Also available as: /chunks tint

  • Only runs when a player executes the command, not from the server console.

Syntax

  • /chunk tint <color> [--radius=5] [--sigma=1.5] [--blur]
  • /chunk tint
  • Main commandthe command name that starts it all
  • SubcommandSubcommand: an additional word after the command
  • Requiredrequired, in a fixed order
  • Optionaloptional, with --name=value
  • FlagFlags without values

Arguments

/chunk tint <color> [--radius=5] [--sigma=1.5] [--blur]

Tint the chunk you're standing in

ArgumentTypeTypeDescription
colorRequired

Color

A color value in hex format (#RRGGBB, #RRGGBBAA, #RGB, #RGBA), hex integer (0xFF0000), or decimal integer (16711680)

The color to tint the chunk (hex or integer)

--radiusWith Default Value

Default: 5

Integer

A whole number

The blur radius

--sigmaWith Default Value

Default: 1.5

Double

A decimal number

The blur sigma value

--blurFlag–

Enable blur effect

/chunk tint

Open the tint chunk UI page

This command has no arguments.

Permissions

Permission
hytale.system.command.chunk.tint
Default group
WorldEditor

The groups build on one another: Adventurer, Builder, WorldEditor, ServerEditor, Admin. Higher groups inherit the permissions of lower ones; new players are Adventurers, and admins (OP) can do everything.

Back to command reference

/chunk tint — Hytale command reference | ZAP-Hosting