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NPCsBeastsWolf

Wolf Alerted

Sound Event · 1.26 s – 2.11 s · 1 layer · 3 variants

Plays the event as it does in the game: each layer rerolls probability, variant, volume, and pitch. Distance and 3D position are not simulated.

Layers and variants

Volume 0 dB · Random Volume -4.5 … 0 dB · Random Pitch -1.82 … +1.65 st

Wolf_Alerted_01Mono · 44.1 kHz · 2.11 s · 66.3 KB

0:000:02

Wolf_Alerted_02Mono · 44.1 kHz · 1.64 s · 55 KB

0:000:01

Wolf_Alerted_03Mono · 44.1 kHz · 1.26 s · 45.7 KB

0:000:01

Technical details

Event ID
SFX_Wolf_Alerted
Game File
Server/Audio/SoundEvents/SFX/NPC/Beasts/Wolf/SFX_Wolf_Alerted.json
Event volume
0 dB
Event pitch
0 HalftonesInherited
Attenuation starts at
8 BlocksInherited
Maximum hearing distance
25 BlocksInherited
Spatiality (Spatial Blend)
0.6Inherited
Concurrent instances
3
Interruption prevented
Yes
Audio category
AudioCat_NPC_Wolf (0 dB) → AudioCat_NPC (0 dB) → AudioCat_SFX (0 dB)
Inherits from
SFX_Attn_ModerateMigrated: Pitch, StartAttenuationDistance, MaxDistance, SpatialBlend
Audio format
Original Ogg Vorbis, Mono · 44.1 kHz · 2.11 s · 66.3 KB

Used by

NPCs (3)

Black Wolf

Wolf_Black

  • Animation · Alerted
  • Animation · Threaten

Bleached Hound

Hound_Bleached

  • Animation · Alerted
  • Animation · Threaten
1 debug, template and unnamed entries

Test Reference Instruction Impl

Test_Reference_Instruction_Impl

  • Animation · Alerted
  • Animation · Threaten

Change history

Present since at least 0.6.6 (earliest available build)

Builds before 0.6.6 are unavailable, so earlier changes are unknown.

  1. 0.7.012/10/2026

    • Random volume (minimum) changed from -10.5 dB to -4.5 dB
    • Volume from +6 dB to 0 dB
Wolf Alerted — Hytale Sound Database | ZAP-Hosting