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WeaponsCharge

Weapon Charge Swing

Sound Event ยท 3.46 s ยท 2 layers ยท 2 variants

Plays the event as it does in the game: each layer rerolls probability, variant, volume, and pitch. Distance and 3D position are not simulated.

Layers and variants

Layer 1

Volume 0 dB

Weapon_Charge_Swing_Heavy_01Mono ยท 44.1 kHz ยท 3.46 s ยท 51.2 KB

0:000:03

Layer 2

Volume 0 dB ยท Start Delay 0.2 s

Weapon_Charge_Swing_01Mono ยท 44.1 kHz ยท 3.22 s ยท 61.7 KB

0:000:03

Technical details

Event ID
SFX_Weapon_Charge_Swing
Game File
Server/Audio/SoundEvents/SFX/Weapons/Charge/SFX_Weapon_Charge_Swing.json
Event volume
-14 dB
Event pitch
0 HalftonesInherited
Attenuation starts at
8 BlocksInherited
Maximum hearing distance
25 BlocksInherited
Spatiality (Spatial Blend)
0.6Inherited
Concurrent instances
50Inherited
Interruption prevented
Yes
Audio category
AudioCat_Weapons (0 dB) โ†’ AudioCat_SFX (0 dB)
Inherits from
SFX_Attn_ModerateMigrated: Pitch, StartAttenuationDistance, MaxDistance, SpatialBlend, MaxInstance
Audio format
Original Ogg Vorbis, Mono ยท 44.1 kHz ยท 3.46 s ยท 51.2 KB

Used by

Items and blocks (17)

Adamantite Axe

Weapon_Axe_Adamantite

  • Primary action ยท World sound (audible to everyone)

Cobalt Axe

Weapon_Axe_Cobalt

  • Primary action ยท World sound (audible to everyone)

Copper Axe

Weapon_Axe_Copper

  • Primary action ยท World sound (audible to everyone)

Crude Axe

Weapon_Axe_Crude

  • Primary action ยท World sound (audible to everyone)

Doomed Outlander Axe

Weapon_Axe_Doomed

  • Primary action ยท World sound (audible to everyone)

Feran Bone Axe

Weapon_Axe_Bone

  • Primary action ยท World sound (audible to everyone)

Flame Longsword

Weapon_Longsword_Flame

  • Primary action ยท World sound (audible to everyone)

Iron Axe

Weapon_Axe_Iron

  • Primary action ยท World sound (audible to everyone)

Mithril Axe

Weapon_Axe_Mithril

  • Primary action ยท World sound (audible to everyone)

Onyxium Axe

Weapon_Axe_Onyxium

  • Primary action ยท World sound (audible to everyone)

Rotten Wooden Wand

Weapon_Wand_Wood_Rotten

  • Primary action ยท World sound (audible to everyone)
  • Secondary action ยท World sound (audible to everyone)

Rusty Iron Axe

Weapon_Axe_Iron_Rusty

  • Primary action ยท World sound (audible to everyone)

Stone Trork Axe

Weapon_Axe_Stone_Trork

  • Primary action ยท World sound (audible to everyone)

Thorium Axe

Weapon_Axe_Thorium

  • Primary action ยท World sound (audible to everyone)

Tribal Axe

Weapon_Axe_Tribal

  • Primary action ยท World sound (audible to everyone)

Tribal Wand

Weapon_Wand_Tribal

  • Primary action ยท World sound (audible to everyone)
  • Secondary action ยท World sound (audible to everyone)

Wooden Earth Wand

Weapon_Wand_Wood

  • Primary action ยท World sound (audible to everyone)
  • Secondary action ยท World sound (audible to everyone)

Change history

Present since at least 0.6.6 (earliest available build) ยท unchanged through 0.7.5

Weapon Charge Swing โ€” Hytale Sound Database | ZAP-Hosting