Tombstone Break
Sound Event ยท 1.1 s โ 1.77 s ยท 2 layers ยท 19 variants
This asset is deprecated - use parent asset instead.
Plays the event as it does in the game: each layer rerolls probability, variant, volume, and pitch. Distance and 3D position are not simulated.
Layers and variants
Layer 1
Volume 0 dB ยท Random Pitch -3 โฆ +3 st
Stone_Break_01Mono ยท 48 kHz ยท 0.76 s ยท 11.1 KB
Stone_Break_02Mono ยท 48 kHz ยท 0.84 s ยท 11.8 KB
Stone_Break_03Mono ยท 48 kHz ยท 0.76 s ยท 10.1 KB
Stone_Break_04Mono ยท 48 kHz ยท 0.84 s ยท 11.7 KB
Stone_Break_05Mono ยท 48 kHz ยท 0.78 s ยท 11.6 KB
Stone_Break_06Mono ยท 48 kHz ยท 0.84 s ยท 11.5 KB
Stone_Break_07Mono ยท 48 kHz ยท 0.92 s ยท 13 KB
Stone_Break_08Mono ยท 48 kHz ยท 0.74 s ยท 10.9 KB
Stone_Break_09Mono ยท 48 kHz ยท 0.96 s ยท 12.6 KB
Stone_Break_10Mono ยท 48 kHz ยท 0.96 s ยท 13 KB
Stone_Break_11Mono ยท 48 kHz ยท 1.04 s ยท 12.5 KB
Stone_Break_12Mono ยท 48 kHz ยท 0.54 s ยท 9.2 KB
Stone_Break_13Mono ยท 48 kHz ยท 0.49 s ยท 8.5 KB
Stone_Break_14Mono ยท 48 kHz ยท 0.53 s ยท 8.9 KB
Layer 2
Volume -4 dB ยท Start Delay 0.1 s ยท Random Volume -1 โฆ 0 dB ยท Random Pitch -3 โฆ +3 st
Stone_Break_Debris_01Mono ยท 48 kHz ยท 1 s ยท 14 KB
Stone_Break_Debris_03Mono ยท 48 kHz ยท 1.4 s ยท 18.3 KB
Stone_Break_Debris_04Mono ยท 48 kHz ยท 1.34 s ยท 17.6 KB
Stone_Break_Debris_05Mono ยท 48 kHz ยท 1.38 s ยท 18.3 KB
Stone_Break_Debris_06Mono ยท 48 kHz ยท 1.67 s ยท 21.9 KB
Technical details
- Event ID
- SFX_Tombstone_Break
- Game File
- Server/Audio/SoundEvents/BlockSounds/Tombstone/SFX_Tombstone_Break.json
- Event volume
- 0 dBInherited
- Event pitch
- 0 HalftonesInherited
- Attenuation starts at
- 4 BlocksInherited
- Maximum hearing distance
- 15 BlocksInherited
- Spatiality (Spatial Blend)
- 0.6Inherited
- Concurrent instances
- 50Inherited
- Interruption prevented
- Yes
- Audio category
- AudioCat_BlockSounds (0 dB) โ AudioCat_SFX (0 dB)
- Inherits from
- SFX_Stone_BreakMigrated: Volume, Pitch, StartAttenuationDistance, MaxDistance, SpatialBlend, MaxInstance, PreventSoundInterruption, Layers, AudioCategory
- Audio format
- Original Ogg Vorbis, Mono ยท 48 kHz ยท 0.76 s ยท 11.1 KB
Used by
No usage found in the server files
No item, NPC or ambience file in the server package triggers this event, and the server code does not mention it either. The game data therefore does not show where it plays in the game.
Change history
Present since at least 0.6.6 (earliest available build)
Builds before 0.6.6 are unavailable, so earlier changes are unknown.
0.7.012/10/2026
- Layer 1: Random volume (minimum) changed from -1 dB to 0 dB
- Layer 1: Volume from +6 dB to 0 dB