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WeaponsSword

Sword T1 Shove Local

Sound Event ยท 0.75 s โ€“ 0.96 s ยท 2 layers ยท 7 variants

Plays the event as it does in the game: each layer rerolls probability, variant, volume, and pitch. Distance and 3D position are not simulated.

Layers and variants

Layer 1

Volume +4 dB ยท Random Volume -3 โ€ฆ 0 dB ยท Random Pitch -2 โ€ฆ +1 st

Mace_T1_Shove_Stereo_01Stereo ยท 48 kHz ยท 0.39 s ยท 8.9 KB

0:000:00

Mace_T1_Shove_Stereo_02Stereo ยท 48 kHz ยท 0.39 s ยท 9.2 KB

0:000:00

Mace_T1_Shove_Stereo_03Stereo ยท 48 kHz ยท 0.39 s ยท 9.5 KB

0:000:00

Layer 2

Volume -14 dB ยท Start Delay 0.1 s ยท Random Volume -5 โ€ฆ 0 dB ยท Random Pitch -2 โ€ฆ +5 st

Player_Clth_Foley_Swing_01Mono ยท 44.1 kHz ยท 0.74 s ยท 24.4 KB

0:000:00

Player_Clth_Foley_Swing_02Mono ยท 44.1 kHz ยท 0.65 s ยท 23.5 KB

0:000:00

Player_Clth_Foley_Swing_03Mono ยท 44.1 kHz ยท 0.68 s ยท 22.9 KB

0:000:00

Player_Clth_Foley_Swing_04Mono ยท 44.1 kHz ยท 0.86 s ยท 26.1 KB

0:000:00

Technical details

Event ID
SFX_Sword_T1_Shove_Local
Game File
Server/Audio/SoundEvents/SFX/Weapons/Sword/SFX_Sword_T1_Shove_Local.json
Event volume
0 dB
Event pitch
0 Halftones
Attenuation starts at
2 Blocks
Maximum hearing distance
16 Blocks
Spatiality (Spatial Blend)
0.6
Concurrent instances
50
Interruption prevented
Yes
Audio category
AudioCat_Sword (-6 dB) โ†’ AudioCat_Weapons (0 dB) โ†’ AudioCat_SFX (0 dB)
Audio format
Original Ogg Vorbis, Stereo ยท 48 kHz ยท 0.39 s ยท 8.9 KB

Used by

Items and blocks (43)

Adamantite Daggers

Weapon_Daggers_Adamantite

  • Secondary action ยท Custom sound (player only)

Adamantite Saurian Daggers

Weapon_Daggers_Adamantite_Saurian

  • Secondary action ยท Custom sound (player only)

Adamantite Sword

Weapon_Sword_Adamantite

  • Secondary action ยท Custom sound (player only)

Ancient Bronze Daggers

Weapon_Daggers_Bronze_Ancient

  • Secondary action ยท Custom sound (player only)

Ancient Bronze Sword

Weapon_Sword_Bronze_Ancient

  • Secondary action ยท Custom sound (player only)

Bone Claws

Weapon_Daggers_Claw_Bone

  • Secondary action ยท Custom sound (player only)

Bone Sword

Weapon_Sword_Bone

  • Secondary action ยท Custom sound (player only)

Bronze Daggers

Weapon_Daggers_Bronze

  • Secondary action ยท Custom sound (player only)

Bronze Sword

Weapon_Sword_Bronze

  • Secondary action ยท Custom sound (player only)

Cobalt Daggers

Weapon_Daggers_Cobalt

  • Secondary action ยท Custom sound (player only)

Cobalt Sword

Weapon_Sword_Cobalt

  • Secondary action ยท Custom sound (player only)

Copper Daggers

Weapon_Daggers_Copper

  • Secondary action ยท Custom sound (player only)

Copper Sword

Weapon_Sword_Copper

  • Secondary action ยท Custom sound (player only)

Crude Daggers

Weapon_Daggers_Crude

  • Secondary action ยท Custom sound (player only)

Crude Sword

Weapon_Sword_Crude

  • Secondary action ยท Custom sound (player only)

Cutlass

Weapon_Sword_Cutlass

  • Secondary action ยท Custom sound (player only)

Doomed Outlander Daggers

Weapon_Daggers_Doomed

  • Secondary action ยท Custom sound (player only)

Doomed Outlander Fang Daggers

Weapon_Daggers_Fang_Doomed

  • Secondary action ยท Custom sound (player only)

Doomed Outlander Sword

Weapon_Sword_Doomed

  • Secondary action ยท Custom sound (player only)

Feran Bone Daggers

Weapon_Daggers_Bone

  • Secondary action ยท Custom sound (player only)

Frost Sword

Weapon_Sword_Frost

  • Secondary action ยท Custom sound (player only)

Incandescent Steel Sword

Weapon_Sword_Steel_Incandescent

  • Secondary action ยท Custom sound (player only)

Iron Daggers

Weapon_Daggers_Iron

  • Secondary action ยท Custom sound (player only)

Iron Sword

Weapon_Sword_Iron

  • Secondary action ยท Custom sound (player only)
Show 17 more
2 debug, template and unnamed entries

Change history

Present since at least 0.6.6 (earliest available build) ยท unchanged through 0.7.5

Sword T1 Shove Local โ€” Hytale Sound Database | ZAP-Hosting