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WeaponsStaff

Staff Ice Shoot

Sound Event ยท 2.48 s ยท 1 layer ยท 1 variant

Plays the event as it does in the game: each layer rerolls probability, variant, volume, and pitch. Distance and 3D position are not simulated.

Layers and variants

Volume 0 dB ยท Random Volume -0.9 โ€ฆ +0.8 dB ยท Random Pitch -1.82 โ€ฆ +1.65 st

IceCrystalStaffShot_1Mono ยท 44.1 kHz ยท 2.48 s ยท 55.2 KB

0:000:02

Technical details

Event ID
SFX_Staff_Ice_Shoot
Game File
Server/Audio/SoundEvents/SFX/Weapons/Staff/SFX_Staff_Ice_Shoot.json
Event volume
-2 dB
Event pitch
0 HalftonesInherited
Attenuation starts at
15 BlocksInherited
Maximum hearing distance
45 BlocksInherited
Spatiality (Spatial Blend)
0.6Inherited
Concurrent instances
5
Interruption prevented
no
Audio category
AudioCat_Magic_Staff (0 dB) โ†’ AudioCat_Weapons (0 dB) โ†’ AudioCat_SFX (0 dB)
Inherits from
SFX_Attn_LoudMigrated: Pitch, StartAttenuationDistance, MaxDistance, SpatialBlend, PreventSoundInterruption
Audio format
Original Ogg Vorbis, Mono ยท 44.1 kHz ยท 2.48 s ยท 55.2 KB

Used by

Items and blocks (29)

Adamantite Staff

Weapon_Staff_Adamantite

  • Primary action ยท World sound (audible to everyone)
  • Secondary action ยท World sound (audible to everyone)

Bamboo Bล Staff

Weapon_Staff_Bo_Bamboo

  • Primary action ยท World sound (audible to everyone)
  • Secondary action ยท World sound (audible to everyone)

Bone Staff

Weapon_Staff_Bone

  • Primary action ยท World sound (audible to everyone)
  • Secondary action ยท World sound (audible to everyone)

Bronze Staff

Weapon_Staff_Bronze

  • Primary action ยท World sound (audible to everyone)
  • Secondary action ยท World sound (audible to everyone)

Cane

Weapon_Staff_Cane

  • Primary action ยท World sound (audible to everyone)
  • Secondary action ยท World sound (audible to everyone)

Cobalt Staff

Weapon_Staff_Cobalt

  • Primary action ยท World sound (audible to everyone)
  • Secondary action ยท World sound (audible to everyone)

Copper Staff

Weapon_Staff_Copper

  • Primary action ยท World sound (audible to everyone)
  • Secondary action ยท World sound (audible to everyone)

Doomed Outlander Staff

Weapon_Staff_Doomed

  • Primary action ยท World sound (audible to everyone)
  • Secondary action ยท World sound (audible to everyone)

Frost Staff

Weapon_Staff_Frost

  • Primary action ยท World sound (audible to everyone)
  • Secondary action ยท World sound (audible to everyone)

Halloween Broomstick

Halloween_Broomstick

  • Primary action ยท World sound (audible to everyone)
  • Secondary action ยท World sound (audible to everyone)

Ice Crystal Staff

Weapon_Staff_Crystal_Ice

  • Primary action ยท Kill (audible to everyone) ยท About the projectile
  • Secondary action ยท Kill (audible to everyone) ยท About the projectile

Iron Staff

Weapon_Staff_Iron

  • Primary action ยท World sound (audible to everyone)
  • Secondary action ยท World sound (audible to everyone)

Mithril Staff

Weapon_Staff_Mithril

  • Primary action ยท World sound (audible to everyone)
  • Secondary action ยท World sound (audible to everyone)

Onion Staff

Weapon_Staff_Onion

  • Primary action ยท World sound (audible to everyone)
  • Secondary action ยท World sound (audible to everyone)

Onyxium Staff

Weapon_Staff_Onyxium

  • Primary action ยท World sound (audible to everyone)
  • Secondary action ยท World sound (audible to everyone)

Purple Crystal Staff

Weapon_Staff_Crystal_Purple

  • Primary action ยท World sound (audible to everyone)
  • Secondary action ยท World sound (audible to everyone)

Red Crystal Staff

Weapon_Staff_Crystal_Red

  • Primary action ยท World sound (audible to everyone)
  • Secondary action ยท World sound (audible to everyone)

Rotten Wooden Staff

Weapon_Staff_Wood_Rotten

  • Primary action ยท World sound (audible to everyone)
  • Secondary action ยท World sound (audible to everyone)

Rotten Wooden Wand

Weapon_Wand_Wood_Rotten

  • Primary action ยท World sound (audible to everyone)
  • Secondary action ยท World sound (audible to everyone)

Scrap Lightbulb Staff

Weapon_Staff_Scrap_Lightbulb

  • Primary action ยท World sound (audible to everyone)
  • Secondary action ยท World sound (audible to everyone)

Thorium Staff

Weapon_Staff_Thorium

  • Primary action ยท World sound (audible to everyone)
  • Secondary action ยท World sound (audible to everyone)

Tribal Wand

Weapon_Wand_Tribal

  • Primary action ยท World sound (audible to everyone)
  • Secondary action ยท World sound (audible to everyone)

Trork Staff

Weapon_Staff_Crystal_Fire_Trork

  • Primary action ยท World sound (audible to everyone)
  • Secondary action ยท World sound (audible to everyone)

Void Crystal Staff

Weapon_Staff_Voidcrystal

  • Primary action ยท World sound (audible to everyone)
  • Secondary action ยท World sound (audible to everyone)
Show 5 more

NPCs (1)

Component Instruction Attack Sequence Feran Windwalker

Component_Instruction_Attack_Sequence_Feran_Windwalker

  • NPC behavior ยท World sound (audible to everyone)

Change history

Present since at least 0.6.6 (earliest available build) ยท unchanged through 0.7.5

Staff Ice Shoot โ€” Hytale Sound Database | ZAP-Hosting