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StepsSoft

Soft Walk

Sound Event · 1.74 s – 1.79 s · 2 layers · 8 variants

Plays the event as it does in the game: each layer rerolls probability, variant, volume, and pitch. Distance and 3D position are not simulated.

Layers and variants

Layer 1

Volume -6 dB · Random Volume -4.5 … 0 dB · Random Pitch -1.82 … +1.65 st · no repeats within 2 plays

Walk_Soft_01Mono · 44.1 kHz · 0.24 s · 10.4 KB

0:000:00

Walk_Soft_02Mono · 44.1 kHz · 0.42 s · 14.7 KB

0:000:00

Walk_Soft_03Mono · 44.1 kHz · 0.37 s · 13.9 KB

0:000:00

Walk_Soft_04Mono · 44.1 kHz · 0.4 s · 14.3 KB

0:000:00

Layer 2

Volume -6 dB · Random Pitch -1.82 … +1.65 st · no repeats within 2 plays

Player_Clth_Foley_Walk_01Mono · 44.1 kHz · 1.79 s · 28.1 KB

0:000:01

Player_Clth_Foley_Walk_02Mono · 44.1 kHz · 1.79 s · 28.3 KB

0:000:01

Player_Clth_Foley_Walk_03Mono · 44.1 kHz · 1.74 s · 24.8 KB

0:000:01

Player_Clth_Foley_Walk_04Mono · 44.1 kHz · 1.76 s · 27.2 KB

0:000:01

Technical details

Event ID
SFX_Soft_Walk
Game File
Server/Audio/SoundEvents/BlockSounds/Soft/SFX_Soft_Walk.json
Event volume
0 dB
Event pitch
0 HalftonesInherited
Attenuation starts at
4 BlocksInherited
Maximum hearing distance
15 BlocksInherited
Spatiality (Spatial Blend)
0.6Inherited
Concurrent instances
50Inherited
Interruption prevented
no
Audio category
AudioCat_Footsteps (6 dB) → AudioCat_SFX (0 dB)
Inherits from
SFX_Attn_QuietMigrated: Pitch, StartAttenuationDistance, MaxDistance, SpatialBlend, MaxInstance, PreventSoundInterruption
Audio format
Original Ogg Vorbis, Mono · 44.1 kHz · 0.24 s · 10.4 KB

Used by

Items and blocks (52)

50 debug, template and unnamed entries

Build_Black_Cube

Build_Black_Cube

  • Block sound set · Walk on

Build_Black_Fence

Build_Black_Fence

  • Block sound set · Walk on

Build_Black_Half

Build_Black_Half

  • Block sound set · Walk on

Build_Black_Pipe

Build_Black_Pipe

  • Block sound set · Walk on

Build_Black_Pipe_Corner

Build_Black_Pipe_Corner

  • Block sound set · Walk on

Build_Black_Roof

Build_Black_Roof

  • Block sound set · Walk on

Build_Black_Roof_Flat

Build_Black_Roof_Flat

  • Block sound set · Walk on

Build_Black_Roof_Shallow

Build_Black_Roof_Shallow

  • Block sound set · Walk on

Build_Black_Roof_Steep

Build_Black_Roof_Steep

  • Block sound set · Walk on

Build_Black_Stairs

Build_Black_Stairs

  • Block sound set · Walk on

Build_Grey_Cube

Build_Grey_Cube

  • Block sound set · Walk on

Build_Grey_Fence

Build_Grey_Fence

  • Block sound set · Walk on

Build_Grey_Half

Build_Grey_Half

  • Block sound set · Walk on

Build_Grey_Pipe

Build_Grey_Pipe

  • Block sound set · Walk on

Build_Grey_Pipe_Corner

Build_Grey_Pipe_Corner

  • Block sound set · Walk on

Build_Grey_Roof

Build_Grey_Roof

  • Block sound set · Walk on

Build_Grey_Roof_Flat

Build_Grey_Roof_Flat

  • Block sound set · Walk on

Build_Grey_Roof_Shallow

Build_Grey_Roof_Shallow

  • Block sound set · Walk on

Build_Grey_Roof_Steep

Build_Grey_Roof_Steep

  • Block sound set · Walk on

Build_Grey_Stairs

Build_Grey_Stairs

  • Block sound set · Walk on

Build_GreyDark_Cube

Build_GreyDark_Cube

  • Block sound set · Walk on

Build_GreyDark_Fence

Build_GreyDark_Fence

  • Block sound set · Walk on

Build_GreyDark_Half

Build_GreyDark_Half

  • Block sound set · Walk on

Build_GreyDark_Pipe

Build_GreyDark_Pipe

  • Block sound set · Walk on

Build_GreyDark_Pipe_Corner

Build_GreyDark_Pipe_Corner

  • Block sound set · Walk on

Build_GreyDark_Roof

Build_GreyDark_Roof

  • Block sound set · Walk on

Build_GreyDark_Roof_Flat

Build_GreyDark_Roof_Flat

  • Block sound set · Walk on

Build_GreyDark_Roof_Shallow

Build_GreyDark_Roof_Shallow

  • Block sound set · Walk on

Build_GreyDark_Roof_Steep

Build_GreyDark_Roof_Steep

  • Block sound set · Walk on

Build_GreyDark_Stairs

Build_GreyDark_Stairs

  • Block sound set · Walk on

Build_GreyLight_Cube

Build_GreyLight_Cube

  • Block sound set · Walk on

Build_GreyLight_Fence

Build_GreyLight_Fence

  • Block sound set · Walk on

Build_GreyLight_Half

Build_GreyLight_Half

  • Block sound set · Walk on

Build_GreyLight_Pipe

Build_GreyLight_Pipe

  • Block sound set · Walk on

Build_GreyLight_Pipe_Corner

Build_GreyLight_Pipe_Corner

  • Block sound set · Walk on

Build_GreyLight_Roof

Build_GreyLight_Roof

  • Block sound set · Walk on

Build_GreyLight_Roof_Flat

Build_GreyLight_Roof_Flat

  • Block sound set · Walk on

Build_GreyLight_Roof_Shallow

Build_GreyLight_Roof_Shallow

  • Block sound set · Walk on

Build_GreyLight_Roof_Steep

Build_GreyLight_Roof_Steep

  • Block sound set · Walk on

Build_GreyLight_Stairs

Build_GreyLight_Stairs

  • Block sound set · Walk on

Build_White_Cube

Build_White_Cube

  • Block sound set · Walk on

Build_White_Fence

Build_White_Fence

  • Block sound set · Walk on

Build_White_Half

Build_White_Half

  • Block sound set · Walk on

Build_White_Pipe

Build_White_Pipe

  • Block sound set · Walk on

Build_White_Pipe_Corner

Build_White_Pipe_Corner

  • Block sound set · Walk on

Build_White_Roof

Build_White_Roof

  • Block sound set · Walk on

Build_White_Roof_Flat

Build_White_Roof_Flat

  • Block sound set · Walk on

Build_White_Roof_Shallow

Build_White_Roof_Shallow

  • Block sound set · Walk on

Build_White_Roof_Steep

Build_White_Roof_Steep

  • Block sound set · Walk on

Build_White_Stairs

Build_White_Stairs

  • Block sound set · Walk on

Change history

Present since at least 0.6.6 (earliest available build)

Builds before 0.6.6 are unavailable, so earlier changes are unknown.

  1. 0.7.012/10/2026

    • Layer 1: Random volume (minimum) changed from -6 dB to -4.5 dB
    • Layer 1: Volume from -4.5 dB to -6 dB
    • Layer 2: Random volume (minimum) changed from -1.9 dB to 0 dB
    • Layer 2: Volume from +6 dB to -6 dB
Soft Walk — Hytale Sound Database | ZAP-Hosting