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WeaponsSpellbook

Skeleton Mage Spellbook Charge

Sound Event ยท 2.73 s โ€“ 3.16 s ยท 3 layers ยท 10 variants

Plays the event as it does in the game: each layer rerolls probability, variant, volume, and pitch. Distance and 3D position are not simulated.

Layers and variants

Layer 1

Volume 0 dB ยท Random Volume -5 โ€ฆ 0 dB ยท Random Pitch -3.86 โ€ฆ +3.16 st

Skeleton_Spellbook_Charge_Pages_01Mono ยท 44.1 kHz ยท 3.16 s ยท 66 KB

0:000:03

Skeleton_Spellbook_Charge_Pages_02Mono ยท 44.1 kHz ยท 2.89 s ยท 67.3 KB

0:000:02

Skeleton_Spellbook_Charge_Pages_03Mono ยท 44.1 kHz ยท 2.73 s ยท 69.5 KB

0:000:02

Layer 2

Volume 0 dB ยท Random Pitch -1.82 โ€ฆ +1.65 st

Skeleton_Spellbook_Charge_Magic_01Mono ยท 44.1 kHz ยท 3.16 s ยท 64.8 KB

0:000:03

Skeleton_Spellbook_Charge_Magic_02Mono ยท 44.1 kHz ยท 2.78 s ยท 65.6 KB

0:000:02

Skeleton_Spellbook_Charge_Magic_03Mono ยท 44.1 kHz ยท 2.73 s ยท 62.1 KB

0:000:02

Layer 3

Volume -4 dB ยท Start Delay 1 s ยท Random Volume -0.9 โ€ฆ 0 dB ยท Random Pitch -1.82 โ€ฆ +1.65 st

Player_Punch_Swing_01Mono ยท 44.1 kHz ยท 1.43 s ยท 27.3 KB

0:000:01

Player_Punch_Swing_02Mono ยท 44.1 kHz ยท 1.36 s ยท 25 KB

0:000:01

Player_Punch_Swing_03Mono ยท 44.1 kHz ยท 1.36 s ยท 25.6 KB

0:000:01

Player_Punch_Swing_04Mono ยท 44.1 kHz ยท 1.49 s ยท 29.3 KB

0:000:01

Technical details

Event ID
SFX_Skeleton_Mage_Spellbook_Charge
Game File
Server/Audio/SoundEvents/SFX/Weapons/Spellbook/SFX_Skeleton_Mage_Spellbook_Charge.json
Event volume
0 dBInherited
Event pitch
0 HalftonesInherited
Attenuation starts at
8 BlocksInherited
Maximum hearing distance
25 BlocksInherited
Spatiality (Spatial Blend)
0.6Inherited
Concurrent instances
50Inherited
Interruption prevented
Yes
Audio category
AudioCat_Weapons (0 dB) โ†’ AudioCat_SFX (0 dB)
Inherits from
SFX_Attn_ModerateMigrated: Volume, Pitch, StartAttenuationDistance, MaxDistance, SpatialBlend, MaxInstance
Audio format
Original Ogg Vorbis, Mono ยท 44.1 kHz ยท 3.16 s ยท 66 KB

Used by

Items and blocks (6)

NPCs (7)

Component Instruction Attack Sequence Outlander Priest Ranged

Component_Instruction_Attack_Sequence_Outlander_Priest_Ranged

  • NPC behavior ยท World sound (audible to everyone)

Frost Skeleton Mage

Skeleton_Frost_Mage

  • NPC behavior ยท World sound (audible to everyone)

Incandescent Skeleton Mage

Skeleton_Incandescent_Mage

  • NPC behavior ยท World sound (audible to everyone)

Outlander Priest

Outlander_Priest

  • NPC behavior ยท World sound (audible to everyone)

Sandswept Skeleton Mage

Skeleton_Sand_Mage

  • NPC behavior ยท World sound (audible to everyone)

Sandswept Skeleton Warlock

Dungeon_Skeleton_Sand_Mage

  • NPC behavior ยท World sound (audible to everyone)

Skeleton Mage

Skeleton_Mage

  • NPC behavior ยท World sound (audible to everyone)

Change history

Present since at least 0.6.6 (earliest available build)

Builds before 0.6.6 are unavailable, so earlier changes are unknown.

  1. 0.7.012/10/2026

    • Layer 1: Random volume (minimum) changed from -6 dB to -5 dB
    • Layer 1: Volume from +1 dB to 0 dB
    • Layer 2: Random volume (minimum) changed from -0.9 dB to 0 dB
    • Layer 2: Volume from +6 dB to 0 dB
Skeleton Mage Spellbook Charge โ€” Hytale Sound Database | ZAP-Hosting