Skeleton Mage Spellbook Charge
Sound Event ยท 2.73 s โ 3.16 s ยท 3 layers ยท 10 variants
Plays the event as it does in the game: each layer rerolls probability, variant, volume, and pitch. Distance and 3D position are not simulated.
Layers and variants
Layer 1
Volume 0 dB ยท Random Volume -5 โฆ 0 dB ยท Random Pitch -3.86 โฆ +3.16 st
Skeleton_Spellbook_Charge_Pages_01Mono ยท 44.1 kHz ยท 3.16 s ยท 66 KB
Skeleton_Spellbook_Charge_Pages_02Mono ยท 44.1 kHz ยท 2.89 s ยท 67.3 KB
Skeleton_Spellbook_Charge_Pages_03Mono ยท 44.1 kHz ยท 2.73 s ยท 69.5 KB
Layer 2
Volume 0 dB ยท Random Pitch -1.82 โฆ +1.65 st
Skeleton_Spellbook_Charge_Magic_01Mono ยท 44.1 kHz ยท 3.16 s ยท 64.8 KB
Skeleton_Spellbook_Charge_Magic_02Mono ยท 44.1 kHz ยท 2.78 s ยท 65.6 KB
Skeleton_Spellbook_Charge_Magic_03Mono ยท 44.1 kHz ยท 2.73 s ยท 62.1 KB
Layer 3
Volume -4 dB ยท Start Delay 1 s ยท Random Volume -0.9 โฆ 0 dB ยท Random Pitch -1.82 โฆ +1.65 st
Player_Punch_Swing_01Mono ยท 44.1 kHz ยท 1.43 s ยท 27.3 KB
Player_Punch_Swing_02Mono ยท 44.1 kHz ยท 1.36 s ยท 25 KB
Player_Punch_Swing_03Mono ยท 44.1 kHz ยท 1.36 s ยท 25.6 KB
Player_Punch_Swing_04Mono ยท 44.1 kHz ยท 1.49 s ยท 29.3 KB
Technical details
- Event ID
- SFX_Skeleton_Mage_Spellbook_Charge
- Game File
- Server/Audio/SoundEvents/SFX/Weapons/Spellbook/SFX_Skeleton_Mage_Spellbook_Charge.json
- Event volume
- 0 dBInherited
- Event pitch
- 0 HalftonesInherited
- Attenuation starts at
- 8 BlocksInherited
- Maximum hearing distance
- 25 BlocksInherited
- Spatiality (Spatial Blend)
- 0.6Inherited
- Concurrent instances
- 50Inherited
- Interruption prevented
- Yes
- Audio category
- AudioCat_Weapons (0 dB) โ AudioCat_SFX (0 dB)
- Inherits from
- SFX_Attn_ModerateMigrated: Volume, Pitch, StartAttenuationDistance, MaxDistance, SpatialBlend, MaxInstance
- Audio format
- Original Ogg Vorbis, Mono ยท 44.1 kHz ยท 3.16 s ยท 66 KB
Used by
Items and blocks (6)
Brown Grimoire
Weapon_Spellbook_Grimoire_Brown
- Primary action ยท World sound (audible to everyone)
- Secondary action ยท World sound (audible to everyone)
Demon Spellbook
Weapon_Spellbook_Demon
- Primary action ยท World sound (audible to everyone)
- Secondary action ยท World sound (audible to everyone)
Flame Spellbook
Weapon_Spellbook_Fire
- Primary action ยท World sound (audible to everyone)
- Secondary action ยท World sound (audible to everyone)
Frost Spellbook
Weapon_Spellbook_Frost
- Primary action ยท World sound (audible to everyone)
- Secondary action ยท World sound (audible to everyone)
Grimoire: Rekindle Embers
Weapon_Spellbook_Rekindle_Embers
- Primary action ยท World sound (audible to everyone)
- Secondary action ยท World sound (audible to everyone)
Purple Grimoire
Weapon_Spellbook_Grimoire_Purple
- Primary action ยท World sound (audible to everyone)
- Secondary action ยท World sound (audible to everyone)
NPCs (7)
Component Instruction Attack Sequence Outlander Priest Ranged
Component_Instruction_Attack_Sequence_Outlander_Priest_Ranged
- NPC behavior ยท World sound (audible to everyone)
Frost Skeleton Mage
Skeleton_Frost_Mage
- NPC behavior ยท World sound (audible to everyone)
Incandescent Skeleton Mage
Skeleton_Incandescent_Mage
- NPC behavior ยท World sound (audible to everyone)
Outlander Priest
Outlander_Priest
- NPC behavior ยท World sound (audible to everyone)
Sandswept Skeleton Mage
Skeleton_Sand_Mage
- NPC behavior ยท World sound (audible to everyone)
Sandswept Skeleton Warlock
Dungeon_Skeleton_Sand_Mage
- NPC behavior ยท World sound (audible to everyone)
Skeleton Mage
Skeleton_Mage
- NPC behavior ยท World sound (audible to everyone)
Change history
Present since at least 0.6.6 (earliest available build)
Builds before 0.6.6 are unavailable, so earlier changes are unknown.
0.7.012/10/2026
- Layer 1: Random volume (minimum) changed from -6 dB to -5 dB
- Layer 1: Volume from +1 dB to 0 dB
- Layer 2: Random volume (minimum) changed from -0.9 dB to 0 dB
- Layer 2: Volume from +6 dB to 0 dB