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WeaponsShield

Shield T2 Raise

Sound Event ยท 1.48 s โ€“ 1.66 s ยท 3 layers ยท 10 variants

Plays the event as it does in the game: each layer rerolls probability, variant, volume, and pitch. Distance and 3D position are not simulated.

Layers and variants

Layer 1

Volume -9 dB ยท Random Volume -3 โ€ฆ 0 dB ยท Random Pitch -2 โ€ฆ +2 st

Shield_T1_Raise_01Mono ยท 48 kHz ยท 0.88 s ยท 11 KB

0:000:00

Shield_T1_Raise_02Mono ยท 48 kHz ยท 0.85 s ยท 10.4 KB

0:000:00

Shield_T1_Raise_03Mono ยท 48 kHz ยท 0.85 s ยท 8.5 KB

0:000:00

Layer 2

Volume -14 dB ยท Random Volume -3 โ€ฆ 0 dB ยท Random Pitch -2 โ€ฆ +2 st

Shield_T2_Raise_Layer_01Mono ยท 48 kHz ยท 1.6 s ยท 12.5 KB

0:000:01

Shield_T2_Raise_Layer_02Mono ยท 48 kHz ยท 1.66 s ยท 13 KB

0:000:01

Shield_T2_Raise_Layer_03Mono ยท 48 kHz ยท 1.48 s ยท 11.9 KB

0:000:01

Layer 3

Volume -14 dB ยท Random Volume -5 โ€ฆ 0 dB ยท Random Pitch -2 โ€ฆ +5 st

Player_Clth_Foley_Swing_01Mono ยท 44.1 kHz ยท 0.74 s ยท 24.4 KB

0:000:00

Player_Clth_Foley_Swing_02Mono ยท 44.1 kHz ยท 0.65 s ยท 23.5 KB

0:000:00

Player_Clth_Foley_Swing_03Mono ยท 44.1 kHz ยท 0.68 s ยท 22.9 KB

0:000:00

Player_Clth_Foley_Swing_04Mono ยท 44.1 kHz ยท 0.86 s ยท 26.1 KB

0:000:00

Technical details

Event ID
SFX_Shield_T2_Raise
Game File
Server/Audio/SoundEvents/SFX/Weapons/Shield/SFX_Shield_T2_Raise.json
Event volume
0 dB
Event pitch
0 HalftonesInherited
Attenuation starts at
8 BlocksInherited
Maximum hearing distance
25 BlocksInherited
Spatiality (Spatial Blend)
0.6Inherited
Concurrent instances
50Inherited
Interruption prevented
Yes
Audio category
AudioCat_Shield (-6 dB) โ†’ AudioCat_Weapons (0 dB) โ†’ AudioCat_SFX (0 dB)
Inherits from
SFX_Attn_ModerateMigrated: Pitch, StartAttenuationDistance, MaxDistance, SpatialBlend, MaxInstance
Audio format
Original Ogg Vorbis, Mono ยท 48 kHz ยท 0.88 s ยท 11 KB

Used by

Items and blocks (16)

1 debug, template and unnamed entries

NPCs (1)

1 debug, template and unnamed entries

Template Void Tentacle

Template_Void_Tentacle

  • NPC behavior ยท World sound (audible to everyone)

Change history

Present since at least 0.6.6 (earliest available build) ยท unchanged through 0.7.5

Shield T2 Raise โ€” Hytale Sound Database | ZAP-Hosting