Portal Neutral
Sound Event ยท Infinite loop ยท 4 layers ยท 7 variants
Plays the event as it does in the game: each layer rerolls probability, variant, volume, and pitch. Distance and 3D position are not simulated.
Layers and variants
Layer 1
Volume 0 dB ยท Infinite loop ยท Random Pitch -2 โฆ +2 st
Portal_Loop_Layer_1_01Mono ยท 48 kHz ยท 3.27 s ยท 21.9 KB
Layer 2
Volume 0 dB ยท Infinite loop ยท Random Pitch -2 โฆ +2 st
Portal_Loop_Layer_2_01Mono ยท 48 kHz ยท 6.25 s ยท 54.6 KB
Layer 3
Volume 0 dB ยท Infinite loop ยท Random Pitch -2 โฆ +2 st
Portal_Loop_Layer_3_01Mono ยท 48 kHz ยท 3.25 s ยท 22.5 KB
Layer 4
Volume 0 dB ยท Infinite loop ยท Random Pitch -2 โฆ +2 st
Portal_Loop_Random_01Mono ยท 48 kHz ยท 6.53 s ยท 11.6 KB
Portal_Loop_Random_02Mono ยท 48 kHz ยท 6.53 s ยท 12.9 KB
Portal_Loop_Random_03Mono ยท 48 kHz ยท 6.53 s ยท 12.9 KB
Portal_Loop_Random_04Mono ยท 48 kHz ยท 6.53 s ยท 14.3 KB
Technical details
- Event ID
- SFX_Portal_Neutral
- Game File
- Server/Audio/SoundEvents/SFX/Magic/Portals/SFX_Portal_Neutral.json
- Event volume
- 0 dB
- Event pitch
- 0 HalftonesInherited
- Attenuation starts at
- 2 BlocksInherited
- Maximum hearing distance
- 10 BlocksInherited
- Spatiality (Spatial Blend)
- 0.4
- Concurrent instances
- 10
- Interruption prevented
- Yes
- Audio category
- AudioCat_Ambient (0 dB)
- Inherits from
- SFX_Attn_VeryQuietMigrated: Pitch, StartAttenuationDistance, MaxDistance
- Audio format
- Original Ogg Vorbis, Mono ยท 48 kHz ยท 3.27 s ยท 21.9 KB
Used by
Items and blocks (13)
Ancient Gateway
Portal_Device
- Block ยท Continuous noise
Dungeon Completion Portal
Dungeon_Portal_End
- Block ยท Continuous noise
Escape Portal
Dungeon_Portal_Early_Exit
- Block ยท Continuous noise
Exploration Worldgen Portal
Hub_Portal_Default
- Block ยท Continuous noise
Flat Worldgen Portal
Hub_Portal_Flat
- Block ยท Continuous noise
Forgotten Temple Exit
Forgotten_Temple_Portal_Exit
- Block ยท Continuous noise
Forgotten Temple Gateway
Forgotten_Temple_Portal_Enter
- Block ยท Continuous noise
Instance Gateway
Instance_Gateway
- Block ยท Continuous noise
Return Portal
Portal_Return
- Block ยท Continuous noise
Teleporter
Teleporter
- Block ยท Continuous noise
The Goblin Gateway
GoblinLab_Fragment_Portal
- Block ยท Continuous noise
Zone 3 Taiga Portal
Hub_Portal_Zone3_Taiga1
- Block ยท Continuous noise
1 debug, template and unnamed entries
GoblinLab_Teleporter
GoblinLab_Teleporter
- Block ยท Continuous noise
NPCs (1)
1 debug, template and unnamed entries
Void Spectre
Template_Void_Spectre
- NPC behavior ยท Custom sound (player only)
- NPC behavior ยท World sound (audible to everyone)
Change history
Present since at least 0.6.6 (earliest available build)
Builds before 0.6.6 are unavailable, so earlier changes are unknown.
0.7.012/10/2026
- Layer 1: Random volume (minimum) changed from -2 dB to 0 dB
- Layer 1: Volume from +6 dB to 0 dB
- Layer 2: Random volume (minimum) changed from -2 dB to 0 dB
- Layer 2: Volume from +8 dB to 0 dB
- Layer 3: Random volume (minimum) changed from -2 dB to 0 dB
- Layer 3: Volume from +6 dB to 0 dB
- Layer 4: Random volume (minimum) changed from -2 dB to 0 dB
- Layer 4: Volume from +10 dB to 0 dB