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NPCsBirdsPigeon

Pigeon Death

Sound Event · 0.82 s – 0.85 s · 1 layer · 2 variants

Plays the event as it does in the game: each layer rerolls probability, variant, volume, and pitch. Distance and 3D position are not simulated.

Layers and variants

Volume -2.9 dB · Random Pitch -1.82 … 0 st

Pigeon_Death_01Mono · 44.1 kHz · 0.82 s · 22 KB

0:000:00

Pigeon_Death_02Mono · 44.1 kHz · 0.85 s · 20.6 KB

0:000:00

Technical details

Event ID
SFX_Pigeon_Death
Game File
Server/Audio/SoundEvents/SFX/NPC/Birds/Pigeon/SFX_Pigeon_Death.json
Event volume
+2.9 dB
Event pitch
0 HalftonesInherited
Attenuation starts at
8 BlocksInherited
Maximum hearing distance
25 BlocksInherited
Spatiality (Spatial Blend)
0.6Inherited
Concurrent instances
50Inherited
Interruption prevented
Yes
Audio category
AudioCat_NPC_Pigeon (0 dB) → AudioCat_NPC (0 dB) → AudioCat_SFX (0 dB)
Inherits from
SFX_Attn_ModerateMigrated: Pitch, StartAttenuationDistance, MaxDistance, SpatialBlend, MaxInstance
Audio format
Original Ogg Vorbis, Mono · 44.1 kHz · 0.82 s · 22 KB

Used by

NPCs (1)

Pigeon

Pigeon

  • Animation · Death
  • Animation · DeathDrown
  • Animation · DeathFly
  • + 1 more

Change history

Present since at least 0.6.6 (earliest available build)

Builds before 0.6.6 are unavailable, so earlier changes are unknown.

  1. 0.7.012/10/2026

    • Random volume (minimum) changed from -0.9 dB to 0 dB
    • Volume from 0 dB to -2.9 dB
Pigeon Death — Hytale Sound Database | ZAP-Hosting