Mud Break
Sound Event · 0.56 s – 0.89 s · 2 layers · 5 variants
Plays the event as it does in the game: each layer rerolls probability, variant, volume, and pitch. Distance and 3D position are not simulated.
Layers and variants
Layer 1
Volume 0 dB
Mud_Break_01Mono · 44.1 kHz · 0.89 s · 29.6 KB
Mud_Break_02Mono · 44.1 kHz · 0.56 s · 21.8 KB
Mud_Break_03Mono · 44.1 kHz · 0.67 s · 23.4 KB
Mud_Break_04Mono · 44.1 kHz · 0.72 s · 25.1 KB
Layer 2
Volume +5 dB
Block_Break_Success_01Mono · 44.1 kHz · 0.3 s · 7.5 KB
Technical details
- Event ID
- SFX_Mud_Break
- Game File
- Server/Audio/SoundEvents/BlockSounds/Mud/SFX_Mud_Break.json
- Event volume
- -5 dB
- Event pitch
- 0 HalftonesInherited
- Attenuation starts at
- 4 BlocksInherited
- Maximum hearing distance
- 15 BlocksInherited
- Spatiality (Spatial Blend)
- 0.6Inherited
- Concurrent instances
- 50Inherited
- Interruption prevented
- Yes
- Audio category
- AudioCat_BlockSounds (0 dB) → AudioCat_SFX (0 dB)
- Inherits from
- SFX_Attn_QuietMigrated: Pitch, StartAttenuationDistance, MaxDistance, SpatialBlend, MaxInstance
- Audio format
- Original Ogg Vorbis, Mono · 44.1 kHz · 0.89 s · 29.6 KB
Template for 1 more events
Used by
Items and blocks (10)
Hive Soil
Soil_Hive
- Block sound set · Mine
Mud
Soil_Mud
- Block sound set · Mine
Poison
Fluid_Poison
- Block sound set · Mine
Poisoned Roots
Soil_Roots_Poisoned
- Block sound set · Mine
Poop
Ingredient_Poop
- Block sound set · Mine
Red Slime
Fluid_Slime_Red
- Block sound set · Mine
Sap Shunt
Tool_Sap_Shunt
- Secondary action · Custom sound (player only)
- Secondary action · World sound (audible to everyone)
Slime
Fluid_Slime
- Block sound set · Mine
Tar
Fluid_Tar
- Block sound set · Mine
Void Tar
Fluid_Tar_Void
- Block sound set · Mine
Change history
Present since at least 0.6.6 (earliest available build)
Builds before 0.6.6 are unavailable, so earlier changes are unknown.
0.7.012/10/2026
- Layer 2: Volume from +6 dB to +5 dB