Mace T2 Swing Charged RL Local
Sound Event ยท 2.05 s โ 2.13 s ยท 3 layers ยท 13 variants
Plays the event as it does in the game: each layer rerolls probability, variant, volume, and pitch. Distance and 3D position are not simulated.
Layers and variants
Layer 1
Volume +4 dB ยท Random Volume -2 โฆ 0 dB ยท Random Pitch -2 โฆ +1 st
Mace_T1_Swing_Charged_RL_Stereo_01Stereo ยท 48 kHz ยท 1.94 s ยท 26 KB
Mace_T1_Swing_Charged_RL_Stereo_03Stereo ยท 48 kHz ยท 1.94 s ยท 26 KB
Mace_T1_Swing_Charged_RL_Stereo_04Stereo ยท 48 kHz ยท 1.94 s ยท 26.4 KB
Mace_T1_Swing_Charged_RL_Stereo_05Stereo ยท 48 kHz ยท 1.94 s ยท 26 KB
Layer 2
Volume +6 dB ยท Random Pitch -2 โฆ +1 st
Mace_T2_Swing_Charged_Layer_RL_Stereo_01Stereo ยท 48 kHz ยท 2.1 s ยท 23.2 KB
Mace_T2_Swing_Charged_Layer_RL_Stereo_02Stereo ยท 48 kHz ยท 2.05 s ยท 23.1 KB
Mace_T2_Swing_Charged_Layer_RL_Stereo_03Stereo ยท 48 kHz ยท 2.12 s ยท 23.9 KB
Mace_T2_Swing_Charged_Layer_RL_Stereo_04Stereo ยท 48 kHz ยท 2.13 s ยท 25.9 KB
Mace_T2_Swing_Charged_Layer_RL_Stereo_05Stereo ยท 48 kHz ยท 2.1 s ยท 25.5 KB
Layer 3
Volume -14 dB ยท Random Volume -5 โฆ 0 dB ยท Random Pitch -2 โฆ +5 st
Player_Clth_Foley_Swing_01Mono ยท 44.1 kHz ยท 0.74 s ยท 24.4 KB
Player_Clth_Foley_Swing_02Mono ยท 44.1 kHz ยท 0.65 s ยท 23.5 KB
Player_Clth_Foley_Swing_03Mono ยท 44.1 kHz ยท 0.68 s ยท 22.9 KB
Player_Clth_Foley_Swing_04Mono ยท 44.1 kHz ยท 0.86 s ยท 26.1 KB
Technical details
- Event ID
- SFX_Mace_T2_Swing_Charged_RL_Local
- Game File
- Server/Audio/SoundEvents/SFX/Weapons/Mace/SFX_Mace_T2_Swing_Charged_RL_Local.json
- Event volume
- 0 dB
- Event pitch
- 0 Halftones
- Attenuation starts at
- 2 Blocks
- Maximum hearing distance
- 16 Blocks
- Spatiality (Spatial Blend)
- 0.6
- Concurrent instances
- 50
- Interruption prevented
- Yes
- Audio category
- AudioCat_Mace (-6 dB) โ AudioCat_Weapons (0 dB) โ AudioCat_SFX (0 dB)
- Audio format
- Original Ogg Vorbis, Stereo ยท 48 kHz ยท 1.94 s ยท 26 KB
Used by
Items and blocks (12)
Adamantite Mace
Weapon_Mace_Adamantite
- Primary action ยท Custom sound (player only)
Cobalt Mace
Weapon_Mace_Cobalt
- Primary action ยท Custom sound (player only)
Copper Mace
Weapon_Mace_Copper
- Primary action ยท Custom sound (player only)
Goblin Duke's Scrap Mace
Weapon_Mace_Scrap_NPC
- Primary action ยท Custom sound (player only)
Iron Mace
Weapon_Mace_Iron
- Primary action ยท Custom sound (player only)
Mithril Mace
Weapon_Mace_Mithril
- Primary action ยท Custom sound (player only)
Onyxium Mace
Weapon_Mace_Onyxium
- Primary action ยท Custom sound (player only)
Prisma Mace
Weapon_Mace_Prisma
- Primary action ยท Custom sound (player only)
Scrap Mace
Weapon_Mace_Scrap
- Primary action ยท Custom sound (player only)
Stone Trork Mace
Weapon_Mace_Stone_Trork
- Primary action ยท Custom sound (player only)
Thorium Mace
Weapon_Mace_Thorium
- Primary action ยท Custom sound (player only)
1 debug, template and unnamed entries
Change history
Present since at least 0.6.6 (earliest available build)
Builds before 0.6.6 are unavailable, so earlier changes are unknown.
0.7.012/10/2026
- Layer 2: Random volume (minimum) changed from -2 dB to 0 dB
- Layer 2: Volume from +9 dB to +6 dB