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WeaponsSharedImpacts

Light Melee T2 Guard Hit

Sound Event ยท 1.32 s โ€“ 1.5 s ยท 2 layers ยท 7 variants

Plays the event as it does in the game: each layer rerolls probability, variant, volume, and pitch. Distance and 3D position are not simulated.

Layers and variants

Layer 1

Volume +1 dB ยท Random Volume -1 โ€ฆ 0 dB ยท Random Pitch -2 โ€ฆ +2 st

Light_Melee_T1_Guard_Hit_01Mono ยท 48 kHz ยท 0.5 s ยท 8.8 KB

0:000:00

Light_Melee_T1_Guard_Hit_02Mono ยท 48 kHz ยท 0.31 s ยท 7.1 KB

0:000:00

Light_Melee_T1_Guard_Hit_03Mono ยท 48 kHz ยท 0.5 s ยท 8.6 KB

0:000:00

Light_Melee_T1_Guard_Hit_04Mono ยท 48 kHz ยท 0.48 s ยท 8.5 KB

0:000:00

Layer 2

Volume -9 dB ยท Random Volume -1 โ€ฆ 0 dB ยท Random Pitch -2 โ€ฆ +1 st

Light_Melee_T2_Guard_Hit_01Mono ยท 48 kHz ยท 1.32 s ยท 16.3 KB

0:000:01

Light_Melee_T2_Guard_Hit_02Mono ยท 48 kHz ยท 1.39 s ยท 17.2 KB

0:000:01

Light_Melee_T2_Guard_Hit_03Mono ยท 48 kHz ยท 1.5 s ยท 18.4 KB

0:000:01

Technical details

Event ID
SFX_Light_Melee_T2_Guard_Hit
Game File
Server/Audio/SoundEvents/SFX/Weapons/Shared/Impacts/SFX_Light_Melee_T2_Guard_Hit.json
Event volume
0 dB
Event pitch
0 HalftonesInherited
Attenuation starts at
8 BlocksInherited
Maximum hearing distance
25 BlocksInherited
Spatiality (Spatial Blend)
0.6Inherited
Concurrent instances
50Inherited
Interruption prevented
Yes
Audio category
AudioCat_Sword (-6 dB) โ†’ AudioCat_Weapons (0 dB) โ†’ AudioCat_SFX (0 dB)
Inherits from
SFX_Attn_ModerateMigrated: Pitch, StartAttenuationDistance, MaxDistance, SpatialBlend, MaxInstance
Audio format
Original Ogg Vorbis, Mono ยท 48 kHz ยท 0.5 s ยท 8.8 KB

Used by

Items and blocks (41)

Adamantite Daggers

Weapon_Daggers_Adamantite

  • Secondary action ยท World sound (audible to everyone)

Adamantite Saurian Daggers

Weapon_Daggers_Adamantite_Saurian

  • Secondary action ยท World sound (audible to everyone)

Adamantite Sword

Weapon_Sword_Adamantite

  • Secondary action ยท World sound (audible to everyone)

Ancient Bronze Daggers

Weapon_Daggers_Bronze_Ancient

  • Secondary action ยท World sound (audible to everyone)

Ancient Bronze Sword

Weapon_Sword_Bronze_Ancient

  • Secondary action ยท World sound (audible to everyone)

Bone Claws

Weapon_Daggers_Claw_Bone

  • Secondary action ยท World sound (audible to everyone)

Bone Sword

Weapon_Sword_Bone

  • Secondary action ยท World sound (audible to everyone)

Bronze Daggers

Weapon_Daggers_Bronze

  • Secondary action ยท World sound (audible to everyone)

Bronze Sword

Weapon_Sword_Bronze

  • Secondary action ยท World sound (audible to everyone)

Cobalt Daggers

Weapon_Daggers_Cobalt

  • Secondary action ยท World sound (audible to everyone)

Cobalt Sword

Weapon_Sword_Cobalt

  • Secondary action ยท World sound (audible to everyone)

Copper Daggers

Weapon_Daggers_Copper

  • Secondary action ยท World sound (audible to everyone)

Copper Sword

Weapon_Sword_Copper

  • Secondary action ยท World sound (audible to everyone)

Cutlass

Weapon_Sword_Cutlass

  • Secondary action ยท World sound (audible to everyone)

Doomed Outlander Daggers

Weapon_Daggers_Doomed

  • Secondary action ยท World sound (audible to everyone)

Doomed Outlander Fang Daggers

Weapon_Daggers_Fang_Doomed

  • Secondary action ยท World sound (audible to everyone)

Doomed Outlander Sword

Weapon_Sword_Doomed

  • Secondary action ยท World sound (audible to everyone)

Feran Bone Daggers

Weapon_Daggers_Bone

  • Secondary action ยท World sound (audible to everyone)

Frost Sword

Weapon_Sword_Frost

  • Secondary action ยท World sound (audible to everyone)

Incandescent Steel Sword

Weapon_Sword_Steel_Incandescent

  • Secondary action ยท World sound (audible to everyone)

Iron Daggers

Weapon_Daggers_Iron

  • Secondary action ยท World sound (audible to everyone)

Iron Sword

Weapon_Sword_Iron

  • Secondary action ยท World sound (audible to everyone)

Mithril Daggers

Weapon_Daggers_Mithril

  • Secondary action ยท World sound (audible to everyone)

Mithril Sword

Weapon_Sword_Mithril

  • Secondary action ยท World sound (audible to everyone)
Show 15 more
2 debug, template and unnamed entries

Change history

Present since at least 0.6.6 (earliest available build) ยท unchanged through 0.7.5

Light Melee T2 Guard Hit โ€” Hytale Sound Database | ZAP-Hosting