Light Melee T1 Impact
Sound Event ยท 0.54 s โ 0.61 s ยท 2 layers ยท 7 variants
Plays the event as it does in the game: each layer rerolls probability, variant, volume, and pitch. Distance and 3D position are not simulated.
Layers and variants
Layer 1
Volume -3 dB ยท Random Volume -1 โฆ 0 dB ยท Random Pitch -0.5 โฆ +0.5 st ยท no repeats within 1 plays
Impact_Blunt_01Mono ยท 44.1 kHz ยท 0.61 s ยท 9.4 KB
Impact_Blunt_04Mono ยท 44.1 kHz ยท 0.5 s ยท 8.6 KB
Layer 2
Volume -2 dB ยท Random Volume -1 โฆ 0 dB ยท Random Pitch -0.5 โฆ +0.5 st ยท no repeats within 1 plays
Light_Melee_Impact_Base_01Mono ยท 44.1 kHz ยท 0.55 s ยท 9.4 KB
Light_Melee_Impact_Base_02Mono ยท 44.1 kHz ยท 0.55 s ยท 9.9 KB
Light_Melee_Impact_Base_03Mono ยท 44.1 kHz ยท 0.57 s ยท 9.7 KB
Light_Melee_Impact_Base_04Mono ยท 44.1 kHz ยท 0.54 s ยท 9.4 KB
Light_Melee_Impact_Base_05Mono ยท 44.1 kHz ยท 0.57 s ยท 10 KB
Technical details
- Event ID
- SFX_Light_Melee_T1_Impact
- Game File
- Server/Audio/SoundEvents/SFX/Weapons/Shared/Impacts/SFX_Light_Melee_T1_Impact.json
- Event volume
- 0 dBInherited
- Event pitch
- 0 HalftonesInherited
- Attenuation starts at
- 8 BlocksInherited
- Maximum hearing distance
- 25 BlocksInherited
- Spatiality (Spatial Blend)
- 0.6Inherited
- Concurrent instances
- 50Inherited
- Interruption prevented
- Yes
- Audio category
- AudioCat_Sword (-6 dB) โ AudioCat_Weapons (0 dB) โ AudioCat_SFX (0 dB)
- Inherits from
- SFX_Attn_ModerateMigrated: Volume, Pitch, StartAttenuationDistance, MaxDistance, SpatialBlend, MaxInstance
- Audio format
- Original Ogg Vorbis, Mono ยท 44.1 kHz ยท 0.61 s ยท 9.4 KB
Used by
Items and blocks (29)
Adamantite Hatchet
Tool_Hatchet_Adamantite
- Primary action ยท World sound (audible to everyone)
Adamantite Pickaxe
Tool_Pickaxe_Adamantite
- Primary action ยท World sound (audible to everyone)
Bark Scraper
Tool_Bark_Scraper
- Primary action ยท World sound (audible to everyone)
Cobalt Hatchet
Tool_Hatchet_Cobalt
- Primary action ยท World sound (audible to everyone)
Cobalt Pickaxe
Tool_Pickaxe_Cobalt
- Primary action ยท World sound (audible to everyone)
Copper Hatchet
Tool_Hatchet_Copper
- Primary action ยท World sound (audible to everyone)
Copper Pickaxe
Tool_Pickaxe_Copper
- Primary action ยท World sound (audible to everyone)
Copper Sickle
Tool_Sickle_Copper
- Primary action ยท World sound (audible to everyone)
Copper Sword
Weapon_Sword_Copper
- Ability 1 ยท Custom sound (player only)
- Ability 1 ยท World sound (audible to everyone)
- Primary action ยท Custom sound (player only)
- + 1 more
Crude Hatchet
Tool_Hatchet_Crude
- Primary action ยท World sound (audible to everyone)
Crude Pickaxe
Tool_Pickaxe_Crude
- Primary action ยท World sound (audible to everyone)
Crude Sword
Weapon_Sword_Crude
- Ability 1 ยท Custom sound (player only)
- Ability 1 ยท World sound (audible to everyone)
- Primary action ยท Custom sound (player only)
- + 1 more
Iron Hatchet
Tool_Hatchet_Iron
- Primary action ยท World sound (audible to everyone)
Iron Pickaxe
Tool_Pickaxe_Iron
- Primary action ยท World sound (audible to everyone)
Iron Sickle
Tool_Sickle_Iron
- Primary action ยท World sound (audible to everyone)
Mithril Hatchet
Tool_Hatchet_Mithril
- Primary action ยท World sound (audible to everyone)
Mithril Pickaxe
Tool_Pickaxe_Mithril
- Primary action ยท World sound (audible to everyone)
Onyxium Hatchet
Tool_Hatchet_Onyxium
- Primary action ยท World sound (audible to everyone)
Onyxium Pickaxe
Tool_Pickaxe_Onyxium
- Primary action ยท World sound (audible to everyone)
Rusty Steel Sickle
Tool_Sickle_Steel_Rusty
- Primary action ยท World sound (audible to everyone)
Rusty Steel Sword
Weapon_Sword_Steel_Rusty
- Ability 1 ยท Custom sound (player only)
- Ability 1 ยท World sound (audible to everyone)
- Primary action ยท Custom sound (player only)
- + 1 more
Scrap Drill
Tool_Drill_Scrap
- Primary action ยท World sound (audible to everyone)
- Secondary action ยท World sound (audible to everyone)
Scrap Pickaxe
Tool_Pickaxe_Scrap
- Primary action ยท World sound (audible to everyone)
Thorium Hatchet
Tool_Hatchet_Thorium
- Primary action ยท World sound (audible to everyone)
Show 3 more
2 debug, template and unnamed entries
Debug_Pickaxe_Shaped
Debug_Pickaxe_Shaped
- Primary action ยท World sound (audible to everyone)
Debug_Pickaxe_Shaped_Cylinder
Debug_Pickaxe_Shaped_Cylinder
- Primary action ยท World sound (audible to everyone)
Change history
Present since at least 0.6.6 (earliest available build)
Builds before 0.6.6 are unavailable, so earlier changes are unknown.
0.7.012/10/2026
- Layers from 1 to 2
- Layer 1: 2 new audio files
- Impact_Blunt_01
- Impact_Blunt_04
- Layer 1: 5 audio files removed
- Light_Melee_Impact_Base_01
- Light_Melee_Impact_Base_02
- Light_Melee_Impact_Base_03
- Light_Melee_Impact_Base_04
- Light_Melee_Impact_Base_05
- Layer 1: Random pitch changed from -2 โฆ +2 Halftones to -0.5 โฆ +0.5 Halftones
- Layer 1: Repeat protection changed from 0 to 1 plays
- Layer 1: Volume from +1 dB to -3 dB