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WeaponsSharedImpacts

Light Melee T1 Impact

Sound Event ยท 0.54 s โ€“ 0.61 s ยท 2 layers ยท 7 variants

Plays the event as it does in the game: each layer rerolls probability, variant, volume, and pitch. Distance and 3D position are not simulated.

Layers and variants

Layer 1

Volume -3 dB ยท Random Volume -1 โ€ฆ 0 dB ยท Random Pitch -0.5 โ€ฆ +0.5 st ยท no repeats within 1 plays

Impact_Blunt_01Mono ยท 44.1 kHz ยท 0.61 s ยท 9.4 KB

0:000:00

Impact_Blunt_04Mono ยท 44.1 kHz ยท 0.5 s ยท 8.6 KB

0:000:00

Layer 2

Volume -2 dB ยท Random Volume -1 โ€ฆ 0 dB ยท Random Pitch -0.5 โ€ฆ +0.5 st ยท no repeats within 1 plays

Light_Melee_Impact_Base_01Mono ยท 44.1 kHz ยท 0.55 s ยท 9.4 KB

0:000:00

Light_Melee_Impact_Base_02Mono ยท 44.1 kHz ยท 0.55 s ยท 9.9 KB

0:000:00

Light_Melee_Impact_Base_03Mono ยท 44.1 kHz ยท 0.57 s ยท 9.7 KB

0:000:00

Light_Melee_Impact_Base_04Mono ยท 44.1 kHz ยท 0.54 s ยท 9.4 KB

0:000:00

Light_Melee_Impact_Base_05Mono ยท 44.1 kHz ยท 0.57 s ยท 10 KB

0:000:00

Technical details

Event ID
SFX_Light_Melee_T1_Impact
Game File
Server/Audio/SoundEvents/SFX/Weapons/Shared/Impacts/SFX_Light_Melee_T1_Impact.json
Event volume
0 dBInherited
Event pitch
0 HalftonesInherited
Attenuation starts at
8 BlocksInherited
Maximum hearing distance
25 BlocksInherited
Spatiality (Spatial Blend)
0.6Inherited
Concurrent instances
50Inherited
Interruption prevented
Yes
Audio category
AudioCat_Sword (-6 dB) โ†’ AudioCat_Weapons (0 dB) โ†’ AudioCat_SFX (0 dB)
Inherits from
SFX_Attn_ModerateMigrated: Volume, Pitch, StartAttenuationDistance, MaxDistance, SpatialBlend, MaxInstance
Audio format
Original Ogg Vorbis, Mono ยท 44.1 kHz ยท 0.61 s ยท 9.4 KB

Used by

Items and blocks (29)

Adamantite Hatchet

Tool_Hatchet_Adamantite

  • Primary action ยท World sound (audible to everyone)

Adamantite Pickaxe

Tool_Pickaxe_Adamantite

  • Primary action ยท World sound (audible to everyone)

Bark Scraper

Tool_Bark_Scraper

  • Primary action ยท World sound (audible to everyone)

Cobalt Hatchet

Tool_Hatchet_Cobalt

  • Primary action ยท World sound (audible to everyone)

Cobalt Pickaxe

Tool_Pickaxe_Cobalt

  • Primary action ยท World sound (audible to everyone)

Copper Hatchet

Tool_Hatchet_Copper

  • Primary action ยท World sound (audible to everyone)

Copper Pickaxe

Tool_Pickaxe_Copper

  • Primary action ยท World sound (audible to everyone)

Copper Sickle

Tool_Sickle_Copper

  • Primary action ยท World sound (audible to everyone)

Copper Sword

Weapon_Sword_Copper

  • Ability 1 ยท Custom sound (player only)
  • Ability 1 ยท World sound (audible to everyone)
  • Primary action ยท Custom sound (player only)
  • + 1 more

Crude Hatchet

Tool_Hatchet_Crude

  • Primary action ยท World sound (audible to everyone)

Crude Pickaxe

Tool_Pickaxe_Crude

  • Primary action ยท World sound (audible to everyone)

Crude Sword

Weapon_Sword_Crude

  • Ability 1 ยท Custom sound (player only)
  • Ability 1 ยท World sound (audible to everyone)
  • Primary action ยท Custom sound (player only)
  • + 1 more

Iron Hatchet

Tool_Hatchet_Iron

  • Primary action ยท World sound (audible to everyone)

Iron Pickaxe

Tool_Pickaxe_Iron

  • Primary action ยท World sound (audible to everyone)

Iron Sickle

Tool_Sickle_Iron

  • Primary action ยท World sound (audible to everyone)

Mithril Hatchet

Tool_Hatchet_Mithril

  • Primary action ยท World sound (audible to everyone)

Mithril Pickaxe

Tool_Pickaxe_Mithril

  • Primary action ยท World sound (audible to everyone)

Onyxium Hatchet

Tool_Hatchet_Onyxium

  • Primary action ยท World sound (audible to everyone)

Onyxium Pickaxe

Tool_Pickaxe_Onyxium

  • Primary action ยท World sound (audible to everyone)

Rusty Steel Sickle

Tool_Sickle_Steel_Rusty

  • Primary action ยท World sound (audible to everyone)

Rusty Steel Sword

Weapon_Sword_Steel_Rusty

  • Ability 1 ยท Custom sound (player only)
  • Ability 1 ยท World sound (audible to everyone)
  • Primary action ยท Custom sound (player only)
  • + 1 more

Scrap Drill

Tool_Drill_Scrap

  • Primary action ยท World sound (audible to everyone)
  • Secondary action ยท World sound (audible to everyone)

Scrap Pickaxe

Tool_Pickaxe_Scrap

  • Primary action ยท World sound (audible to everyone)

Thorium Hatchet

Tool_Hatchet_Thorium

  • Primary action ยท World sound (audible to everyone)
Show 3 more
2 debug, template and unnamed entries

Debug_Pickaxe_Shaped

Debug_Pickaxe_Shaped

  • Primary action ยท World sound (audible to everyone)

Debug_Pickaxe_Shaped_Cylinder

Debug_Pickaxe_Shaped_Cylinder

  • Primary action ยท World sound (audible to everyone)

Change history

Present since at least 0.6.6 (earliest available build)

Builds before 0.6.6 are unavailable, so earlier changes are unknown.

  1. 0.7.012/10/2026

    • Layers from 1 to 2
    • Layer 1: 2 new audio files
      • Impact_Blunt_01
      • Impact_Blunt_04
    • Layer 1: 5 audio files removed
      • Light_Melee_Impact_Base_01
      • Light_Melee_Impact_Base_02
      • Light_Melee_Impact_Base_03
      • Light_Melee_Impact_Base_04
      • Light_Melee_Impact_Base_05
    • Layer 1: Random pitch changed from -2 โ€ฆ +2 Halftones to -0.5 โ€ฆ +0.5 Halftones
    • Layer 1: Repeat protection changed from 0 to 1 plays
    • Layer 1: Volume from +1 dB to -3 dB
Light Melee T1 Impact โ€” Hytale Sound Database | ZAP-Hosting