LeavesGround Land
Sound Event ยท 1.74 s โ 1.79 s ยท 3 layers ยท 15 variants
Plays the event as it does in the game: each layer rerolls probability, variant, volume, and pitch. Distance and 3D position are not simulated.
Layers and variants
Layer 1
Volume -6 dB ยท Random Volume -5 โฆ 0 dB ยท Random Pitch -2 โฆ +2 st
FS_Land_Grass_01Mono ยท 44.1 kHz ยท 0.78 s ยท 10.8 KB
FS_Land_Grass_02Mono ยท 44.1 kHz ยท 0.8 s ยท 11 KB
FS_Land_Grass_03Mono ยท 44.1 kHz ยท 0.81 s ยท 10.7 KB
FS_Land_Grass_04Mono ยท 44.1 kHz ยท 0.82 s ยท 10.9 KB
FS_Land_Grass_05Mono ยท 44.1 kHz ยท 0.71 s ยท 10.2 KB
FS_Land_Grass_06Mono ยท 44.1 kHz ยท 0.77 s ยท 10.8 KB
Layer 2
Volume -15 dB ยท Random Volume -3 โฆ 0 dB ยท Random Pitch -2 โฆ +2 st
FS_Land_Leaves_Layer_01Mono ยท 48 kHz ยท 1.5 s ยท 18.9 KB
FS_Land_Leaves_Layer_02Mono ยท 48 kHz ยท 1.5 s ยท 18.4 KB
FS_Land_Leaves_Layer_03Mono ยท 48 kHz ยท 1.49 s ยท 17.9 KB
FS_Land_Leaves_Layer_04Mono ยท 48 kHz ยท 1.52 s ยท 18 KB
FS_Land_Leaves_Layer_05Mono ยท 48 kHz ยท 1.56 s ยท 18.2 KB
Layer 3
Volume -6 dB ยท Random Pitch -1 โฆ +1 st
Player_Clth_Foley_Walk_01Mono ยท 44.1 kHz ยท 1.79 s ยท 28.1 KB
Player_Clth_Foley_Walk_02Mono ยท 44.1 kHz ยท 1.79 s ยท 28.3 KB
Player_Clth_Foley_Walk_03Mono ยท 44.1 kHz ยท 1.74 s ยท 24.8 KB
Player_Clth_Foley_Walk_04Mono ยท 44.1 kHz ยท 1.76 s ยท 27.2 KB
Technical details
- Event ID
- SFX_LeavesGround_Land
- Game File
- Server/Audio/SoundEvents/BlockSounds/LeavesGround/SFX_LeavesGround_Land.json
- Event volume
- 0 dB
- Event pitch
- 0 HalftonesInherited
- Attenuation starts at
- 4 BlocksInherited
- Maximum hearing distance
- 15 BlocksInherited
- Spatiality (Spatial Blend)
- 0.6Inherited
- Concurrent instances
- 50Inherited
- Interruption prevented
- no
- Audio category
- AudioCat_Footsteps (6 dB) โ AudioCat_SFX (0 dB)
- Inherits from
- SFX_Attn_QuietMigrated: Pitch, StartAttenuationDistance, MaxDistance, SpatialBlend, MaxInstance, PreventSoundInterruption
- Audio format
- Original Ogg Vorbis, Mono ยท 44.1 kHz ยท 0.78 s ยท 10.8 KB
Used by
Change history
Present since at least 0.6.6 (earliest available build)
Builds before 0.6.6 are unavailable, so earlier changes are unknown.
0.7.012/10/2026
- Layer 1: Random volume (minimum) changed from -6 dB to -5 dB
- Layer 1: Volume from -5 dB to -6 dB
- Layer 3: Random volume (minimum) changed from -1 dB to 0 dB
- Layer 3: Volume from +6 dB to -6 dB