Grass Walk
Sound Event ยท 1.74 s โ 1.79 s ยท 2 layers ยท 7 variants
Plays the event as it does in the game: each layer rerolls probability, variant, volume, and pitch. Distance and 3D position are not simulated.
Layers and variants
Layer 1
Volume -6 dB ยท Random Volume -5 โฆ 0 dB ยท Random Pitch -2 โฆ +2 st ยท no repeats within 2 plays
Walk_Grass_01Mono ยท 44.1 kHz ยท 0.54 s ยท 17.3 KB
Walk_Grass_02Mono ยท 44.1 kHz ยท 0.52 s ยท 17.1 KB
Walk_Grass_03Mono ยท 44.1 kHz ยท 0.53 s ยท 17.4 KB
Layer 2
Volume -6 dB ยท Random Pitch -1 โฆ +1 st ยท no repeats within 2 plays
Player_Clth_Foley_Walk_01Mono ยท 44.1 kHz ยท 1.79 s ยท 28.1 KB
Player_Clth_Foley_Walk_02Mono ยท 44.1 kHz ยท 1.79 s ยท 28.3 KB
Player_Clth_Foley_Walk_03Mono ยท 44.1 kHz ยท 1.74 s ยท 24.8 KB
Player_Clth_Foley_Walk_04Mono ยท 44.1 kHz ยท 1.76 s ยท 27.2 KB
Technical details
- Event ID
- SFX_Grass_Walk
- Game File
- Server/Audio/SoundEvents/BlockSounds/Grass/SFX_Grass_Walk.json
- Event volume
- 0 dB
- Event pitch
- 0 HalftonesInherited
- Attenuation starts at
- 4 BlocksInherited
- Maximum hearing distance
- 15 BlocksInherited
- Spatiality (Spatial Blend)
- 0.6Inherited
- Concurrent instances
- 50Inherited
- Interruption prevented
- no
- Audio category
- AudioCat_Footsteps (6 dB) โ AudioCat_SFX (0 dB)
- Inherits from
- SFX_Attn_QuietMigrated: Pitch, StartAttenuationDistance, MaxDistance, SpatialBlend, MaxInstance, PreventSoundInterruption
- Audio format
- Original Ogg Vorbis, Mono ยท 44.1 kHz ยท 0.54 s ยท 17.3 KB
Used by
Items and blocks (18)
Barnacles
Plant_Barnacles
- Block sound set ยท Walk on
Cold Full Grass
Soil_Grass_Cold_Full
- Block sound set ยท Walk on
Cold Grass
Soil_Grass_Cold
- Block sound set ยท Walk on
Dry Full Grass
Soil_Grass_Dry_Full
- Block sound set ยท Walk on
Dry Grass
Soil_Grass_Dry
- Block sound set ยท Walk on
Full Grass
Soil_Grass_Full
- Block sound set ยท Walk on
Grass
Soil_Grass
- Block sound set ยท Walk on
Leafy Cave Roots
Plant_Roots_Leafy
- Block sound set ยท Walk on
Lush Full Grass
Soil_Grass_Deep_Full
- Block sound set ยท Walk on
Lush Grass
Soil_Grass_Deep
- Block sound set ยท Walk on
Seaweed Block
Soil_Seaweed_Block
- Block sound set ยท Walk on
Sunny Full Grass
Soil_Grass_Sunny_Full
- Block sound set ยท Walk on
Sunny Grass
Soil_Grass_Sunny
- Block sound set ยท Walk on
Wet Full Grass
Soil_Grass_Wet_Full
- Block sound set ยท Walk on
Wet Grass
Soil_Grass_Wet
- Block sound set ยท Walk on
Withered Full Grass
Soil_Grass_Burnt_Full
- Block sound set ยท Walk on
Withered Grass
Soil_Grass_Burnt
- Block sound set ยท Walk on
1 debug, template and unnamed entries
Change history
Present since at least 0.6.6 (earliest available build)
Builds before 0.6.6 are unavailable, so earlier changes are unknown.
0.7.012/10/2026
- Layer 1: Random volume (minimum) changed from -6 dB to -5 dB
- Layer 1: Volume from -5 dB to -6 dB
- Layer 2: Random volume (minimum) changed from -1 dB to 0 dB
- Layer 2: Volume from +6 dB to -6 dB