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BlocksGrass

Grass Break

Sound Event ยท 0.63 s โ€“ 0.78 s ยท 3 layers ยท 7 variants

Plays the event as it does in the game: each layer rerolls probability, variant, volume, and pitch. Distance and 3D position are not simulated.

Layers and variants

Layer 1

Volume -1 dB ยท Random Volume -2 โ€ฆ 0 dB ยท Random Pitch -1 โ€ฆ +1 st

Grass_Break_01Mono ยท 44.1 kHz ยท 0.63 s ยท 21.4 KB

0:000:00

Layer 2

Volume +5 dB ยท Random Volume -1 โ€ฆ 0 dB ยท Random Pitch -2 โ€ฆ +2 st

Block_Break_Success_01Mono ยท 44.1 kHz ยท 0.3 s ยท 7.5 KB

0:000:00

Layer 3

Volume -9 dB ยท Random Volume -15 โ€ฆ 0 dB ยท Random Pitch -2 โ€ฆ +2 st

Grass_Break_Leaves_01Mono ยท 44.1 kHz ยท 0.64 s ยท 25.3 KB

0:000:00

Grass_Break_Leaves_02Mono ยท 44.1 kHz ยท 0.78 s ยท 29.6 KB

0:000:00

Grass_Break_Leaves_03Mono ยท 44.1 kHz ยท 0.66 s ยท 26.9 KB

0:000:00

Grass_Break_Leaves_04Mono ยท 44.1 kHz ยท 0.57 s ยท 22.6 KB

0:000:00

Grass_Break_Leaves_05Mono ยท 44.1 kHz ยท 0.68 s ยท 26.7 KB

0:000:00

Technical details

Event ID
SFX_Grass_Break
Game File
Server/Audio/SoundEvents/BlockSounds/Grass/SFX_Grass_Break.json
Event volume
-5 dB
Event pitch
0 HalftonesInherited
Attenuation starts at
4 BlocksInherited
Maximum hearing distance
15 BlocksInherited
Spatiality (Spatial Blend)
0.6Inherited
Concurrent instances
50Inherited
Interruption prevented
Yes
Audio category
AudioCat_BlockSounds (0 dB) โ†’ AudioCat_SFX (0 dB)
Inherits from
SFX_Attn_QuietMigrated: Pitch, StartAttenuationDistance, MaxDistance, SpatialBlend, MaxInstance
Audio format
Original Ogg Vorbis, Mono ยท 44.1 kHz ยท 0.63 s ยท 21.4 KB

Used by

Change history

Present since at least 0.6.6 (earliest available build)

Builds before 0.6.6 are unavailable, so earlier changes are unknown.

  1. 0.7.012/10/2026

    • Layer 2: Random volume (minimum) changed from -2 dB to -1 dB
    • Layer 2: Volume from +6 dB to +5 dB
Grass Break โ€” Hytale Sound Database | ZAP-Hosting