Skip to content
NPCsBossGoblin Gobliterator

Gobliterator Barrel Explosion

Sound Event · 2.25 s – 2.74 s · 1 layer · 5 variants

Plays the event as it does in the game: each layer rerolls probability, variant, volume, and pitch. Distance and 3D position are not simulated.

Layers and variants

Volume -3 dB · Random Pitch -10 … +5 st · no repeats within 3 plays

NPC_Goblin_Gobliterator_Rocket_Barrage_Explosion_01Mono · 48 kHz · 2.74 s · 31.8 KB

0:000:02

NPC_Goblin_Gobliterator_Rocket_Barrage_Explosion_02Mono · 48 kHz · 2.72 s · 29.9 KB

0:000:02

NPC_Goblin_Gobliterator_Rocket_Barrage_Explosion_03Mono · 48 kHz · 2.62 s · 28.2 KB

0:000:02

NPC_Goblin_Gobliterator_Rocket_Barrage_Explosion_04Mono · 48 kHz · 2.25 s · 26.1 KB

0:000:02

NPC_Goblin_Gobliterator_Rocket_Barrage_Explosion_05Mono · 48 kHz · 2.35 s · 26 KB

0:000:02

Technical details

Event ID
SFX_Gobliterator_Barrel_Explosion
Game File
Server/Audio/SoundEvents/SFX/NPC/Boss/Goblin_Gobliterator/SFX_Gobliterator_Barrel_Explosion.json
Event volume
+5 dB
Event pitch
0 HalftonesInherited
Attenuation starts at
15 BlocksInherited
Maximum hearing distance
45 BlocksInherited
Spatiality (Spatial Blend)
0.6Inherited
Concurrent instances
50Inherited
Interruption prevented
Yes
Audio category
AudioCat_NPC_Goblin_Gobliterator_Attack (0 dB) → AudioCat_NPC_Goblin_Gobliterator (-2 dB) → AudioCat_NPC_Goblin (0 dB) → AudioCat_NPC (0 dB) → AudioCat_SFX (0 dB)
Inherits from
SFX_Attn_LoudMigrated: Pitch, StartAttenuationDistance, MaxDistance, SpatialBlend, MaxInstance
Audio format
Original Ogg Vorbis, Mono · 48 kHz · 2.74 s · 31.8 KB

Used by

More game files and server code (1)

  • PrefabsPrefabs/Orbis/Goblins/Encounter_Cave_Slum_Dungeon/Elite_003/Encounter_Elite_003.prefab.jsonPrefab

Change history

Added in 0.7.0 (12/10/2026) · unchanged through 0.7.5

Gobliterator Barrel Explosion — Hytale Sound Database | ZAP-Hosting