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NPCsIntelligentGoblin

Goblin Feastmaster VO Vomit

Sound Event · 3.59 s · 1 layer · 1 variant

Plays the event as it does in the game: each layer rerolls probability, variant, volume, and pitch. Distance and 3D position are not simulated.

Layers and variants

Volume 0 dB · Start Delay 0.4 s · Random Volume -1.5 … 0 dB · Random Pitch -1.5 … +1.5 st · no repeats within 3 plays

NPC_Goblin_Feastmaster_VO_Stampede_Prepare_03Mono · 48 kHz · 3.19 s · 32.4 KB

0:000:03

Technical details

Event ID
SFX_Goblin_Feastmaster_VO_Vomit
Game File
Server/Audio/SoundEvents/SFX/NPC/Intelligent/Goblin/Goblin_Feastmaster/SFX_Goblin_Feastmaster_VO_Vomit.json
Event volume
0 dBInherited
Event pitch
0 HalftonesInherited
Attenuation starts at
15 BlocksInherited
Maximum hearing distance
45 BlocksInherited
Spatiality (Spatial Blend)
0.5
Concurrent instances
5
Interruption prevented
Yes
Audio category
AudioCat_NPC_Goblin_Feastmaster (0 dB) → AudioCat_NPC_Goblin (0 dB) → AudioCat_NPC (0 dB) → AudioCat_SFX (0 dB)
Inherits from
SFX_Attn_LoudMigrated: Volume, Pitch, StartAttenuationDistance, MaxDistance
Audio format
Original Ogg Vorbis, Mono · 48 kHz · 3.19 s · 32.4 KB

Used by

NPCs (1)

Dungeon Feastmaster Feeding

Dungeon_Feastmaster_Feeding

  • NPC behavior · World sound (audible to everyone)

Change history

Added in 0.7.0 (12/10/2026) · unchanged through 0.7.5

Goblin Feastmaster VO Vomit — Hytale Sound Database | ZAP-Hosting