Flail Swing Right Local
Sound Event ยท 0.93 s โ 1.07 s ยท 2 layers ยท 8 variants
Plays the event as it does in the game: each layer rerolls probability, variant, volume, and pitch. Distance and 3D position are not simulated.
Layers and variants
Layer 1
Volume +2 dB ยท Random Volume -1 โฆ 0 dB ยท Random Pitch -2 โฆ +2 st
Flail_Swing_Right_Player_Stereo_01Stereo ยท 44.1 kHz ยท 1.03 s ยท 56.6 KB
Flail_Swing_Right_Player_Stereo_02Stereo ยท 44.1 kHz ยท 0.93 s ยท 51 KB
Flail_Swing_Right_Player_Stereo_03Stereo ยท 44.1 kHz ยท 1.07 s ยท 52.6 KB
Flail_Swing_Right_Player_Stereo_04Stereo ยท 44.1 kHz ยท 1.06 s ยท 58.7 KB
Layer 2
Volume -4 dB ยท Random Volume -5 โฆ 0 dB ยท Random Pitch -2 โฆ +5 st
Player_Clth_Foley_Swing_01Mono ยท 44.1 kHz ยท 0.74 s ยท 24.4 KB
Player_Clth_Foley_Swing_02Mono ยท 44.1 kHz ยท 0.65 s ยท 23.5 KB
Player_Clth_Foley_Swing_03Mono ยท 44.1 kHz ยท 0.68 s ยท 22.9 KB
Player_Clth_Foley_Swing_04Mono ยท 44.1 kHz ยท 0.86 s ยท 26.1 KB
Technical details
- Event ID
- SFX_Flail_Swing_Right_Local
- Game File
- Server/Audio/SoundEvents/SFX/Weapons/Flail/SFX_Flail_Swing_Right_Local.json
- Event volume
- -2 dB
- Event pitch
- 0 HalftonesInherited
- Attenuation starts at
- 8 BlocksInherited
- Maximum hearing distance
- 25 BlocksInherited
- Spatiality (Spatial Blend)
- 0.6Inherited
- Concurrent instances
- 50Inherited
- Interruption prevented
- Yes
- Audio category
- AudioCat_Weapons (0 dB) โ AudioCat_SFX (0 dB)
- Inherits from
- SFX_Attn_ModerateMigrated: Pitch, StartAttenuationDistance, MaxDistance, SpatialBlend, MaxInstance
- Audio format
- Original Ogg Vorbis, Stereo ยท 44.1 kHz ยท 1.03 s ยท 56.6 KB
Used by
Items and blocks (9)
Burnt Zombie Arm
Weapon_Club_Zombie_Burnt_Arm
- Primary action ยท Custom sound (player only)
Burnt Zombie Leg
Weapon_Club_Zombie_Burnt_Leg
- Primary action ยท Custom sound (player only)
Frost Zombie Arm
Weapon_Club_Zombie_Frost_Arm
- Primary action ยท Custom sound (player only)
Frost Zombie Leg
Weapon_Club_Zombie_Frost_Leg
- Primary action ยท Custom sound (player only)
Rusty Steel Flail
Weapon_Club_Steel_Flail_Rusty
- Primary action ยท Custom sound (player only)
Sand Zombie Arm
Weapon_Club_Zombie_Sand_Arm
- Primary action ยท Custom sound (player only)
Sand Zombie Leg
Weapon_Club_Zombie_Sand_Leg
- Primary action ยท Custom sound (player only)
Zombie Arm
Weapon_Club_Zombie_Arm
- Primary action ยท Custom sound (player only)
Zombie Leg
Weapon_Club_Zombie_Leg
- Primary action ยท Custom sound (player only)
Change history
Present since at least 0.6.6 (earliest available build)
Builds before 0.6.6 are unavailable, so earlier changes are unknown.
0.7.012/10/2026
- Layer 1: Random volume (minimum) changed from -3 dB to -1 dB
- Layer 1: Volume from +4 dB to +2 dB