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BlocksFern

Fern Break

Sound Event · 0.99 s – 3 s · 2 layers · 13 variants

Plays the event as it does in the game: each layer rerolls probability, variant, volume, and pitch. Distance and 3D position are not simulated.

Layers and variants

Layer 1

Volume -9 dB · Random Volume -1.9 … 0 dB · Random Pitch -1.82 … +1.65 st

Foliage_Break_01Mono · 44.1 kHz · 0.41 s · 15.7 KB

0:000:00

Foliage_Break_02Mono · 44.1 kHz · 0.51 s · 17.4 KB

0:000:00

Foliage_Break_03Mono · 44.1 kHz · 0.39 s · 16.7 KB

0:000:00

Foliage_Break_04Mono · 44.1 kHz · 0.44 s · 15.9 KB

0:000:00

Foliage_Break_05Mono · 44.1 kHz · 0.42 s · 15.4 KB

0:000:00

Layer 2

Volume +1 dB · Random Volume -5 … 0 dB · Random Pitch -1 … +1 st

Leaves_Break_Sweetener_01Mono · 44.1 kHz · 2.5 s · 70.8 KB

0:000:02

Leaves_Break_Sweetener_02Mono · 44.1 kHz · 3 s · 85.7 KB

0:000:03

Leaves_Break_Sweetener_03Mono · 44.1 kHz · 2.5 s · 72.6 KB

0:000:02

Leaves_Break_Sweetener_04Mono · 44.1 kHz · 2.29 s · 62.1 KB

0:000:02

Leaves_Break_Sweetener_05Mono · 44.1 kHz · 1.95 s · 53.9 KB

0:000:01

Leaves_Break_Sweetener_06Mono · 44.1 kHz · 1.25 s · 37.2 KB

0:000:01

Leaves_Break_Sweetener_07Mono · 44.1 kHz · 0.99 s · 29 KB

0:000:00

Leaves_Break_Sweetener_08Mono · 44.1 kHz · 1.52 s · 42.8 KB

0:000:01

Technical details

Event ID
SFX_Fern_Break
Game File
Server/Audio/SoundEvents/BlockSounds/Fern/SFX_Fern_Break.json
Event volume
-3 dB
Event pitch
0 HalftonesInherited
Attenuation starts at
4 BlocksInherited
Maximum hearing distance
15 BlocksInherited
Spatiality (Spatial Blend)
0.6Inherited
Concurrent instances
5
Interruption prevented
Yes
Audio category
AudioCat_BlockSounds (0 dB) → AudioCat_SFX (0 dB)
Inherits from
SFX_Attn_QuietMigrated: Pitch, StartAttenuationDistance, MaxDistance, SpatialBlend
Audio format
Original Ogg Vorbis, Mono · 44.1 kHz · 0.41 s · 15.7 KB

Used by

Items and blocks (29)

Show 5 more

Change history

Present since at least 0.6.6 (earliest available build) · unchanged through 0.7.5

Fern Break — Hytale Sound Database | ZAP-Hosting