Env Emit Geyzer
Sound Event ยท Infinite loop ยท 2 layers ยท 9 variants
Plays the event as it does in the game: each layer rerolls probability, variant, volume, and pitch. Distance and 3D position are not simulated.
Layers and variants
Layer 1
Volume 0 dB ยท Infinite loop ยท Random Pitch -2 โฆ +2 st
amb_emitter_geyzer_lp_01Mono ยท 44.1 kHz ยท 8.1 s ยท 82 KB
amb_emitter_geyzer_lp_02Mono ยท 44.1 kHz ยท 11.7 s ยท 115.7 KB
amb_emitter_geyzer_lp_03Mono ยท 44.1 kHz ยท 11.7 s ยท 114.1 KB
amb_emitter_geyzer_lp_04Mono ยท 44.1 kHz ยท 9 s ยท 90.3 KB
Layer 2
Volume 0 dB ยท Random Volume -5 โฆ 0 dB ยท Random Pitch -2 โฆ +2 st
amb_emitter_geyzer_burst_01Mono ยท 44.1 kHz ยท 9.82 s ยท 96.5 KB
amb_emitter_geyzer_burst_02Mono ยท 44.1 kHz ยท 13.1 s ยท 124.2 KB
amb_emitter_geyzer_burst_03Mono ยท 44.1 kHz ยท 11.1 s ยท 111.3 KB
amb_emitter_geyzer_burst_04Mono ยท 44.1 kHz ยท 11.2 s ยท 112.9 KB
amb_emitter_geyzer_burst_05Mono ยท 44.1 kHz ยท 9.25 s ยท 93.3 KB
Technical details
- Event ID
- SFX_Env_Emit_Geyzer
- Game File
- Server/Audio/SoundEvents/Environments/Env/SFX_Env_Emit_Geyzer.json
- Event volume
- -2 dB
- Event pitch
- 0 HalftonesInherited
- Attenuation starts at
- 4 BlocksInherited
- Maximum hearing distance
- 15 BlocksInherited
- Spatiality (Spatial Blend)
- 0.6Inherited
- Concurrent instances
- 10
- Interruption prevented
- no
- Audio category
- AudioCat_Ambient (0 dB)
- Inherits from
- SFX_Attn_QuietMigrated: Pitch, StartAttenuationDistance, MaxDistance, SpatialBlend
- Audio format
- Original Ogg Vorbis, Mono ยท 44.1 kHz ยท 8.1 s ยท 82 KB
Used by
Items and blocks (2)
1 debug, template and unnamed entries
Change history
Present since at least 0.6.6 (earliest available build) ยท unchanged through 0.7.5