Door Temple Light Close
Sound Event ยท 1.55 s โ 1.58 s ยท 1 layer ยท 3 variants
Plays the event as it does in the game: each layer rerolls probability, variant, volume, and pitch. Distance and 3D position are not simulated.
Layers and variants
Volume -4.1 dB ยท Random Pitch -1.82 โฆ +1.65 st
Door_Temple_Light_Close_01Mono ยท 44.1 kHz ยท 1.58 s ยท 44.4 KB
Door_Temple_Light_Close_02Mono ยท 44.1 kHz ยท 1.55 s ยท 41.5 KB
Door_Temple_Light_Close_03Mono ยท 44.1 kHz ยท 1.58 s ยท 43.1 KB
Technical details
- Event ID
- SFX_Door_Temple_Light_Close
- Game File
- Server/Audio/SoundEvents/SFX/UI/Interactions/Doors/SFX_Door_Temple_Light_Close.json
- Event volume
- +4.1 dB
- Event pitch
- 0 HalftonesInherited
- Attenuation starts at
- 4 BlocksInherited
- Maximum hearing distance
- 15 BlocksInherited
- Spatiality (Spatial Blend)
- 0.6Inherited
- Concurrent instances
- 10
- Interruption prevented
- Yes
- Audio category
- AudioCat_SFX (0 dB)
- Inherits from
- SFX_Attn_QuietMigrated: Pitch, StartAttenuationDistance, MaxDistance, SpatialBlend
- Audio format
- Original Ogg Vorbis, Mono ยท 44.1 kHz ยท 1.58 s ยท 44.4 KB
Used by
Items and blocks (11)
Earth Temple Door
Furniture_Temple_Earth_Door
- Block ยท When used
Large Dark Temple Door
Furniture_Temple_Dark_Door_Large
- Block ยท When used
Large Light Temple Door
Furniture_Temple_Light_Door_Large
- Block ยท When used
Large Lost Civilization Door
Furniture_Human_Ruins_Door_Large
- Block ยท When used
Large Primordial Scarak Door
Furniture_Temple_Scarak_Door_Large
- Block ยท When used
Large Scarak Hive Door
Furniture_Scarak_Hive_Door_Large
- Block ยท When used
Large Wind Temple Door
Furniture_Temple_Wind_Door_Large
- Block ยท When used
Light Temple Door
Furniture_Temple_Light_Door
- Block ยท When used
Light Temple Trapdoor
Furniture_Temple_Light_Trapdoor
- Block ยท When used
Medium Overgrown Temple Door
Furniture_Temple_Emerald_Door_Medium
- Block ยท When used
Wind Temple Door
Furniture_Temple_Wind_Door
- Block ยท When used
Change history
Present since at least 0.6.6 (earliest available build)
Builds before 0.6.6 are unavailable, so earlier changes are unknown.
0.7.012/10/2026
- Random volume (minimum) changed from -0.9 dB to 0 dB
- Volume from 0 dB to -4.1 dB