Crystal Break
Sound Event · 2.19 s – 2.63 s · 4 layers · 16 variants
Plays the event as it does in the game: each layer rerolls probability, variant, volume, and pitch. Distance and 3D position are not simulated.
Layers and variants
Layer 1
Volume +7.5 dB · Random Pitch -2 … +2 st
Crystal_Break_Layer_01Mono · 44.1 kHz · 2 s · 51.9 KB
Crystal_Break_Layer_02Mono · 44.1 kHz · 2.63 s · 63.6 KB
Crystal_Break_Layer_03Mono · 44.1 kHz · 2.14 s · 50.9 KB
Layer 2
Volume -4 dB · Random Pitch -2 … +2 st
Crystal_Magic_Sweetener_01Mono · 48 kHz · 1.7 s · 18.3 KB
Crystal_Magic_Sweetener_02Mono · 48 kHz · 1.69 s · 17.1 KB
Crystal_Magic_Sweetener_03Mono · 48 kHz · 1.66 s · 17 KB
Crystal_Magic_Sweetener_04Mono · 48 kHz · 1.75 s · 18.2 KB
Crystal_Magic_Sweetener_05Mono · 48 kHz · 1.65 s · 17.4 KB
Layer 3
Volume +6 dB · Random Volume -1 … 0 dB · Random Pitch -1 … +1 st · no repeats within 2 plays
Glass_Break_01Mono · 48 kHz · 2.36 s · 18.2 KB
Glass_Break_02Mono · 48 kHz · 2.43 s · 17.7 KB
Glass_Break_03Mono · 48 kHz · 2.3 s · 17 KB
Glass_Break_04Mono · 48 kHz · 2.19 s · 15.5 KB
Glass_Break_05Mono · 48 kHz · 2.32 s · 17.9 KB
Layer 4
Volume -5 dB
Ice_Break_01Mono · 44.1 kHz · 1.13 s · 38.8 KB
Ice_Break_02Mono · 44.1 kHz · 1.14 s · 39.4 KB
Ice_Break_03Mono · 44.1 kHz · 1.17 s · 40 KB
Technical details
- Event ID
- SFX_Crystal_Break
- Game File
- Server/Audio/SoundEvents/BlockSounds/Crystal/SFX_Crystal_Break.json
- Event volume
- -7.5 dB
- Event pitch
- 0 HalftonesInherited
- Attenuation starts at
- 4 BlocksInherited
- Maximum hearing distance
- 15 BlocksInherited
- Spatiality (Spatial Blend)
- 0.6Inherited
- Concurrent instances
- 50Inherited
- Interruption prevented
- Yes
- Audio category
- AudioCat_BlockSounds (0 dB) → AudioCat_SFX (0 dB)
- Inherits from
- SFX_Attn_QuietMigrated: Pitch, StartAttenuationDistance, MaxDistance, SpatialBlend, MaxInstance
- Audio format
- Original Ogg Vorbis, Mono · 44.1 kHz · 2 s · 51.9 KB
Used by
Items and blocks (57)
Blue Crystal
Rock_Crystal_Blue_Block
- Block sound set · Mine
Blue Crystal - Large
Rock_Crystal_Blue_Large
- Block sound set · Mine
Blue Crystal - Medium
Rock_Crystal_Blue_Medium
- Block sound set · Mine
Blue Crystal - Small
Rock_Crystal_Blue_Small
- Block sound set · Mine
Crystallized Dirt
Soil_Dirt_Crystal
- Block sound set · Mine
Cyan Crystal
Rock_Crystal_Cyan_Block
- Block sound set · Mine
Cyan Crystal - Large
Rock_Crystal_Cyan_Large
- Block sound set · Mine
Cyan Crystal - Medium
Rock_Crystal_Cyan_Medium
- Block sound set · Mine
Cyan Crystal - Small
Rock_Crystal_Cyan_Small
- Block sound set · Mine
Diamond
Rock_Gem_Diamond
- Block sound set · Mine
Emerald
Rock_Gem_Emerald
- Block sound set · Mine
Green Crystal
Rock_Crystal_Green_Block
- Block sound set · Mine
Green Crystal - Large
Rock_Crystal_Green_Large
- Block sound set · Mine
Green Crystal - Medium
Rock_Crystal_Green_Medium
- Block sound set · Mine
Green Crystal - Small
Rock_Crystal_Green_Small
- Block sound set · Mine
Iridescent Crystal - Large
Rock_Crystal_Iridescent_Large
- Block sound set · Mine
Iridescent Crystal - Medium
Rock_Crystal_Iridescent_Medium
- Block sound set · Mine
Iridescent Crystal - Small
Rock_Crystal_Iridescent_Small
- Block sound set · Mine
Pink Crystal
Rock_Crystal_Pink_Block
- Block sound set · Mine
Pink Crystal - Large
Rock_Crystal_Pink_Large
- Block sound set · Mine
Pink Crystal - Medium
Rock_Crystal_Pink_Medium
- Block sound set · Mine
Pink Crystal - Small
Rock_Crystal_Pink_Small
- Block sound set · Mine
Poison Potion Bomb
Weapon_Bomb_Potion_Poison
- Secondary action · Projectile expires · About the projectile
- Secondary action · Projectile misses · About the projectile
Purple Crystal
Rock_Crystal_Purple_Block
- Block sound set · Mine
Show 20 more
Purple Crystal - Large
Rock_Crystal_Purple_Large
- Block sound set · Mine
Purple Crystal - Medium
Rock_Crystal_Purple_Medium
- Block sound set · Mine
Purple Crystal - Small
Rock_Crystal_Purple_Small
- Block sound set · Mine
Red Crystal
Rock_Crystal_Red_Block
- Block sound set · Mine
Red Crystal - Large
Rock_Crystal_Red_Large
- Block sound set · Mine
Red Crystal - Medium
Rock_Crystal_Red_Medium
- Block sound set · Mine
Red Crystal - Small
Rock_Crystal_Red_Small
- Block sound set · Mine
Ruby
Rock_Gem_Ruby
- Block sound set · Mine
Sapphire
Rock_Gem_Sapphire
- Block sound set · Mine
Topaz
Rock_Gem_Topaz
- Block sound set · Mine
Voidstone
Rock_Gem_Voidstone
- Block sound set · Mine
White Crystal
Rock_Crystal_White_Block
- Block sound set · Mine
White Crystal - Large
Rock_Crystal_White_Large
- Block sound set · Mine
White Crystal - Medium
Rock_Crystal_White_Medium
- Block sound set · Mine
White Crystal - Small
Rock_Crystal_White_Small
- Block sound set · Mine
Yellow Crystal
Rock_Crystal_Yellow_Block
- Block sound set · Mine
Yellow Crystal - Large
Rock_Crystal_Yellow_Large
- Block sound set · Mine
Yellow Crystal - Medium
Rock_Crystal_Yellow_Medium
- Block sound set · Mine
Yellow Crystal - Small
Rock_Crystal_Yellow_Small
- Block sound set · Mine
Zephyr
Rock_Gem_Zephyr
- Block sound set · Mine
13 debug, template and unnamed entries
Build_Lightsource_Blue
Build_Lightsource_Blue
- Block sound set · Mine
Build_Lightsource_Cyan
Build_Lightsource_Cyan
- Block sound set · Mine
Build_Lightsource_Green
Build_Lightsource_Green
- Block sound set · Mine
Build_Lightsource_Orange
Build_Lightsource_Orange
- Block sound set · Mine
Build_Lightsource_Pink
Build_Lightsource_Pink
- Block sound set · Mine
Build_Lightsource_Red
Build_Lightsource_Red
- Block sound set · Mine
Build_Lightsource_White
Build_Lightsource_White
- Block sound set · Mine
Build_Lightsource_Yellow
Build_Lightsource_Yellow
- Block sound set · Mine
Build_Lightsource_YellowLight
Build_Lightsource_YellowLight
- Block sound set · Mine
Rock_Crystal_Void_Block
Rock_Crystal_Void_Block
- Block sound set · Mine
Rock_Crystal_Void_Large
Rock_Crystal_Void_Large
- Block sound set · Mine
Rock_Crystal_Void_Medium
Rock_Crystal_Void_Medium
- Block sound set · Mine
Rock_Crystal_Void_Small
Rock_Crystal_Void_Small
- Block sound set · Mine
NPCs (3)
Burnt Skeleton Alchemist
Skeleton_Burnt_Alchemist
- NPC behavior · Projectile expires · About the projectile
- NPC behavior · Projectile misses · About the projectile
2 debug, template and unnamed entries
Void Crystal
Template_Void_Anomaly_Crystal
- NPC behavior · SoundEventId
Void Fiend
Template_Void_Spawn_Entombed
- NPC behavior · World sound (audible to everyone)
More game files and server code (1)
- Instances/Forgotten_Temple_GoblinsInstances/Forgotten_Temple_Goblins/resources/TriggerVolumeData.jsonSoundEvent
Change history
Present since at least 0.6.6 (earliest available build)
Builds before 0.6.6 are unavailable, so earlier changes are unknown.
0.7.012/10/2026
- Layer 1: Volume from +10 dB to +7.5 dB