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BlocksClay Pot Large

Clay Pot Large Hit

Sound Event · 0.87 s – 1.14 s · 2 layers · 4 variants

This asset is deprecated - use parent asset instead.

Plays the event as it does in the game: each layer rerolls probability, variant, volume, and pitch. Distance and 3D position are not simulated.

Layers and variants

Layer 1

Volume +1.6 dB · Random Volume -0.9 … 0 dB · Random Pitch 0 … +1.65 st

Clay_Pot_Large_Smash_01Mono · 44.1 kHz · 0.98 s · 31.5 KB

0:000:00

Clay_Pot_Large_Smash_02Mono · 44.1 kHz · 1.14 s · 34.3 KB

0:000:01

Clay_Pot_Large_Smash_03Mono · 44.1 kHz · 0.87 s · 28.1 KB

0:000:00

Layer 2

Volume +4 dB

Block_Break_Success_01Mono · 44.1 kHz · 0.3 s · 7.5 KB

0:000:00

Technical details

Event ID
SFX_Clay_Pot_Large_Hit
Game File
Server/Audio/SoundEvents/BlockSounds/Clay_Pot_Large/SFX_Clay_Pot_Large_Hit.json
Event volume
-4 dBInherited
Event pitch
0 HalftonesInherited
Attenuation starts at
4 BlocksInherited
Maximum hearing distance
15 BlocksInherited
Spatiality (Spatial Blend)
0.6Inherited
Concurrent instances
50Inherited
Interruption prevented
Yes
Audio category
AudioCat_BlockSounds (0 dB) → AudioCat_SFX (0 dB)
Inherits from
SFX_Clay_Pot_Large_BreakMigrated: Volume, Pitch, StartAttenuationDistance, MaxDistance, SpatialBlend, MaxInstance, PreventSoundInterruption, Layers, AudioCategory
Audio format
Original Ogg Vorbis, Mono · 44.1 kHz · 0.98 s · 31.5 KB

Used by

Change history

Present since at least 0.6.6 (earliest available build)

Builds before 0.6.6 are unavailable, so earlier changes are unknown.

  1. 0.7.012/10/2026

    • Layer 2: Volume from +6 dB to +4 dB
Clay Pot Large Hit — Hytale Sound Database | ZAP-Hosting