Bramble Break
Sound Event · 1.12 s – 1.31 s · 1 layer · 5 variants
Plays the event as it does in the game: each layer rerolls probability, variant, volume, and pitch. Distance and 3D position are not simulated.
Layers and variants
Volume 0 dB · Random Pitch -1 … +1 st · no repeats within 2 plays
Bramble_Break_01Mono · 48 kHz · 1.31 s · 16.6 KB
Bramble_Break_02Mono · 48 kHz · 1.27 s · 15.6 KB
Bramble_Break_03Mono · 48 kHz · 1.26 s · 16.3 KB
Bramble_Break_04Mono · 48 kHz · 1.12 s · 13.9 KB
Bramble_Break_05Mono · 48 kHz · 1.26 s · 15.2 KB
Technical details
- Event ID
- SFX_Bramble_Break
- Game File
- Server/Audio/SoundEvents/BlockSounds/Bramble/SFX_Bramble_Break.json
- Event volume
- 0 dB
- Event pitch
- 0 HalftonesInherited
- Attenuation starts at
- 4 BlocksInherited
- Maximum hearing distance
- 15 BlocksInherited
- Spatiality (Spatial Blend)
- 0.6Inherited
- Concurrent instances
- 5
- Interruption prevented
- Yes
- Audio category
- AudioCat_BlockSounds (0 dB) → AudioCat_SFX (0 dB)
- Inherits from
- SFX_Attn_QuietMigrated: Pitch, StartAttenuationDistance, MaxDistance, SpatialBlend
- Audio format
- Original Ogg Vorbis, Mono · 48 kHz · 1.31 s · 16.6 KB
Used by
Items and blocks (9)
Arid Bramble
Plant_Bramble_Dry_Twisted
- Block sound set · Mine
Bramble Leaves
Plant_Leaves_Bramble
- Block sound set · Mine
Dry Bramble
Plant_Bush_Bramble
- Block sound set · Mine
Dry Magic Bramble
Plant_Bramble_Dry_Magic
- Block sound set · Mine
Green Bramble
Plant_Bramble_Moss_Twisted
- Block sound set · Mine
Lavathorn
Plant_Bramble_Dead_Lavathorn
- Block sound set · Mine
Poison Bramble
Plant_Bramble_Dead_Twisted
- Block sound set · Mine
Sandthorn
Plant_Bramble_Dry_Sandthorn
- Block sound set · Mine
Winter Bramble
Plant_Bramble_Winter
- Block sound set · Mine
Change history
Present since at least 0.6.6 (earliest available build)
Builds before 0.6.6 are unavailable, so earlier changes are unknown.
0.7.012/10/2026
- Random volume (minimum) changed from -2 dB to 0 dB
- Volume from +3 dB to 0 dB