Bow T2 Signature Loop
Sound Event · Infinite loop · 2 layers · 2 variants
Plays the event as it does in the game: each layer rerolls probability, variant, volume, and pitch. Distance and 3D position are not simulated.
Layers and variants
Layer 1
Volume +3 dB · Infinite loop · Random Volume -2 … 0 dB
Bow_T2_Signature_Loop_01_01Mono · 48 kHz · 1.88 s · 13.7 KB
Layer 2
Volume +3 dB · Infinite loop · Random Volume -2 … 0 dB
Bow_T2_Signature_Loop_02_01Mono · 48 kHz · 1.88 s · 8.9 KB
Technical details
- Event ID
- SFX_Bow_T2_Signature_Loop
- Game File
- Server/Audio/SoundEvents/SFX/Weapons/Bow/Signature/SFX_Bow_T2_Signature_Loop.json
- Event volume
- 0 dB
- Event pitch
- 0 HalftonesInherited
- Attenuation starts at
- 8 BlocksInherited
- Maximum hearing distance
- 25 BlocksInherited
- Spatiality (Spatial Blend)
- 0.6Inherited
- Concurrent instances
- 50Inherited
- Interruption prevented
- Yes
- Audio category
- AudioCat_Shortbow (-6 dB) → AudioCat_Weapons (0 dB) → AudioCat_SFX (0 dB)
- Inherits from
- SFX_Attn_ModerateMigrated: Pitch, StartAttenuationDistance, MaxDistance, SpatialBlend, MaxInstance
- Audio format
- Original Ogg Vorbis, Mono · 48 kHz · 1.88 s · 13.7 KB
Used by
Items and blocks (18)
Adamantite Shortbow
Weapon_Shortbow_Adamantite
- ItemAppearanceConditions › SignatureCharges · World sound (audible to everyone)
Ancient Steel Hand Crossbow
Weapon_Crossbow_Ancient_Steel
- ItemAppearanceConditions › SignatureCharges · World sound (audible to everyone)
Bronze Shortbow
Weapon_Shortbow_Bronze
- ItemAppearanceConditions › SignatureCharges · World sound (audible to everyone)
Cobalt Shortbow
Weapon_Shortbow_Cobalt
- ItemAppearanceConditions › SignatureCharges · World sound (audible to everyone)
Copper Shortbow
Weapon_Shortbow_Copper
- ItemAppearanceConditions › SignatureCharges · World sound (audible to everyone)
Crude Shortbow
Weapon_Shortbow_Crude
- ItemAppearanceConditions › SignatureCharges · World sound (audible to everyone)
Doomed Outlander Shortbow
Weapon_Shortbow_Doomed
- ItemAppearanceConditions › SignatureCharges · World sound (audible to everyone)
Flame Shortbow
Weapon_Shortbow_Flame
- ItemAppearanceConditions › SignatureCharges · World sound (audible to everyone)
Frost Shortbow
Weapon_Shortbow_Frost
- ItemAppearanceConditions › SignatureCharges · World sound (audible to everyone)
Iron Hand Crossbow
Weapon_Crossbow_Iron
- ItemAppearanceConditions › SignatureCharges · World sound (audible to everyone)
Iron Shortbow
Weapon_Shortbow_Iron
- ItemAppearanceConditions › SignatureCharges · World sound (audible to everyone)
Mithril Shortbow
Weapon_Shortbow_Mithril
- ItemAppearanceConditions › SignatureCharges · World sound (audible to everyone)
Onyxium Shortbow
Weapon_Shortbow_Onyxium
- ItemAppearanceConditions › SignatureCharges · World sound (audible to everyone)
Rusty Iron Shortbow
Weapon_Shortbow_Iron_Rusty
- ItemAppearanceConditions › SignatureCharges · World sound (audible to everyone)
Thorium Shortbow
Weapon_Shortbow_Thorium
- ItemAppearanceConditions › SignatureCharges · World sound (audible to everyone)
3 debug, template and unnamed entries
Template Crossbow
Template_Weapon_Crossbow
- ItemAppearanceConditions › SignatureCharges · World sound (audible to everyone)
Template Shortbow
Template_Weapon_Shortbow
- ItemAppearanceConditions › SignatureCharges · World sound (audible to everyone)
Test Bow Zoom
Weapon_Shortbow_Test_Zoom
- ItemAppearanceConditions › SignatureCharges · World sound (audible to everyone)
Change history
Present since at least 0.6.6 (earliest available build) · unchanged through 0.7.5