Bow T2 Shoot Local
Sound Event ยท 1.2 s โ 1.4 s ยท 1 layer ยท 3 variants
Plays the event as it does in the game: each layer rerolls probability, variant, volume, and pitch. Distance and 3D position are not simulated.
Layers and variants
Volume +6 dB ยท Random Volume -0.9 โฆ 0 dB ยท Random Pitch -2 โฆ +3 st
Bow_T2_Shoot_Stereo_01Stereo ยท 48 kHz ยท 1.39 s ยท 24.4 KB
Bow_T2_Shoot_Stereo_02Stereo ยท 48 kHz ยท 1.2 s ยท 24.4 KB
Bow_T2_Shoot_Stereo_03Stereo ยท 48 kHz ยท 1.4 s ยท 28.7 KB
Technical details
- Event ID
- SFX_Bow_T2_Shoot_Local
- Game File
- Server/Audio/SoundEvents/SFX/Weapons/Bow/SFX_Bow_T2_Shoot_Local.json
- Event volume
- 0 dB
- Event pitch
- 0 Halftones
- Attenuation starts at
- 2 Blocks
- Maximum hearing distance
- 16 Blocks
- Spatiality (Spatial Blend)
- 0.6
- Concurrent instances
- 50
- Interruption prevented
- Yes
- Audio category
- AudioCat_Shortbow (-6 dB) โ AudioCat_Weapons (0 dB) โ AudioCat_SFX (0 dB)
- Audio format
- Original Ogg Vorbis, Stereo ยท 48 kHz ยท 1.39 s ยท 24.4 KB
Used by
Items and blocks (19)
Adamantite Shortbow
Weapon_Shortbow_Adamantite
- Primary action ยท Kill (audible only to the player) ยท About the projectile
Ancient Steel Hand Crossbow
Weapon_Crossbow_Ancient_Steel
- Primary action ยท Kill (audible only to the player) ยท About the projectile
Bronze Shortbow
Weapon_Shortbow_Bronze
- Primary action ยท Kill (audible only to the player) ยท About the projectile
Cobalt Shortbow
Weapon_Shortbow_Cobalt
- Primary action ยท Kill (audible only to the player) ยท About the projectile
Copper Shortbow
Weapon_Shortbow_Copper
- Primary action ยท Kill (audible only to the player) ยท About the projectile
Crude Shortbow
Weapon_Shortbow_Crude
- Primary action ยท Kill (audible only to the player) ยท About the projectile
Doomed Outlander Shortbow
Weapon_Shortbow_Doomed
- Primary action ยท Kill (audible only to the player) ยท About the projectile
Flame Shortbow
Weapon_Shortbow_Flame
- Primary action ยท Kill (audible only to the player) ยท About the projectile
Frost Shortbow
Weapon_Shortbow_Frost
- Primary action ยท Kill (audible only to the player) ยท About the projectile
Iron Hand Crossbow
Weapon_Crossbow_Iron
- Primary action ยท Kill (audible only to the player) ยท About the projectile
Iron Shortbow
Weapon_Shortbow_Iron
- Primary action ยท Kill (audible only to the player) ยท About the projectile
Mithril Shortbow
Weapon_Shortbow_Mithril
- Primary action ยท Kill (audible only to the player) ยท About the projectile
Onyxium Shortbow
Weapon_Shortbow_Onyxium
- Primary action ยท Kill (audible only to the player) ยท About the projectile
Rusty Iron Shortbow
Weapon_Shortbow_Iron_Rusty
- Primary action ยท Kill (audible only to the player) ยท About the projectile
Thorium Shortbow
Weapon_Shortbow_Thorium
- Primary action ยท Kill (audible only to the player) ยท About the projectile
Vampire Shortbow
Weapon_Shortbow_Vampire
- Primary action ยท Custom sound (player only)
3 debug, template and unnamed entries
Template Crossbow
Template_Weapon_Crossbow
- Primary action ยท Kill (audible only to the player) ยท About the projectile
Template Shortbow
Template_Weapon_Shortbow
- Primary action ยท Kill (audible only to the player) ยท About the projectile
Test Bow Zoom
Weapon_Shortbow_Test_Zoom
- Primary action ยท Kill (audible only to the player) ยท About the projectile
NPCs (8)
Component Instruction Attack Sequence Cactee
Component_Instruction_Attack_Sequence_Cactee
- NPC behavior ยท Custom sound (player only)
Component Instruction Attack Sequence Spirit
Component_Instruction_Attack_Sequence_Spirit
- NPC behavior ยท Custom sound (player only)
Ember Spirit
Spirit_Ember
- NPC behavior ยท Custom sound (player only)
Frost Spirit
Spirit_Frost
- NPC behavior ยท Custom sound (player only)
Incandescent Skeleton Head
Skeleton_Incandescent_Head
- NPC behavior ยท Custom sound (player only)
Root Spirit
Spirit_Root
- NPC behavior ยท Custom sound (player only)
Thunder Spirit
Spirit_Thunder
- NPC behavior ยท Custom sound (player only)
1 debug, template and unnamed entries
Template
Template_Beasts_Passive_Cactee
- NPC behavior ยท Custom sound (player only)
Change history
Present since at least 0.6.6 (earliest available build)
Builds before 0.6.6 are unavailable, so earlier changes are unknown.
0.7.012/10/2026
- Random volume (maximum) changed from +0.8 dB to 0 dB