Bone Land
Sound Event · 1.87 s – 2.02 s · 2 layers · 9 variants
Plays the event as it does in the game: each layer rerolls probability, variant, volume, and pitch. Distance and 3D position are not simulated.
Layers and variants
Layer 1
Volume -10 dB · Random Volume -1.9 … 0 dB · Random Pitch -6.17 … +4.54 st · no repeats within 2 plays
FS_Land_Bone_01Mono · 48 kHz · 1.87 s · 10.8 KB
FS_Land_Bone_02Mono · 48 kHz · 1.87 s · 10 KB
FS_Land_Bone_03Mono · 48 kHz · 2.02 s · 10.8 KB
FS_Land_Bone_04Mono · 48 kHz · 1.92 s · 12.2 KB
FS_Land_Bone_05Mono · 48 kHz · 1.87 s · 11.1 KB
Layer 2
Volume -6 dB · Random Pitch -1.82 … +1.65 st · no repeats within 2 plays
Player_Clth_Foley_Walk_01Mono · 44.1 kHz · 1.79 s · 28.1 KB
Player_Clth_Foley_Walk_02Mono · 44.1 kHz · 1.79 s · 28.3 KB
Player_Clth_Foley_Walk_03Mono · 44.1 kHz · 1.74 s · 24.8 KB
Player_Clth_Foley_Walk_04Mono · 44.1 kHz · 1.76 s · 27.2 KB
Technical details
- Event ID
- SFX_Bone_Land
- Game File
- Server/Audio/SoundEvents/BlockSounds/Bone/SFX_Bone_Land.json
- Event volume
- 0 dB
- Event pitch
- 0 HalftonesInherited
- Attenuation starts at
- 4 BlocksInherited
- Maximum hearing distance
- 15 BlocksInherited
- Spatiality (Spatial Blend)
- 0.6Inherited
- Concurrent instances
- 50Inherited
- Interruption prevented
- no
- Audio category
- AudioCat_Footsteps (6 dB) → AudioCat_SFX (0 dB)
- Inherits from
- SFX_Attn_QuietMigrated: Pitch, StartAttenuationDistance, MaxDistance, SpatialBlend, MaxInstance, PreventSoundInterruption
- Audio format
- Original Ogg Vorbis, Mono · 48 kHz · 1.87 s · 10.8 KB
Used by
Items and blocks (32)
Bone
Deco_Bone_Full
- Block sound set · Land on
Bone Spike
Deco_Bone_Spike
- Block sound set · Land on
Bone Spine
Deco_Bone_Spine
- Block sound set · Land on
Feran Bed
Furniture_Feran_Bed
- Block sound set · Land on
Feran Bookshelf
Furniture_Feran_Bookshelf
- Block sound set · Land on
Feran Candle
Furniture_Feran_Candle
- Block sound set · Land on
Feran Chandelier
Furniture_Feran_Chandelier
- Block sound set · Land on
Feran Door
Furniture_Feran_Door
- Block sound set · Land on
Feran Ladder
Furniture_Feran_Ladder
- Block sound set · Land on
Feran Rib
Deco_Bone_Ribs_Feran
- Block sound set · Land on
Feran Sign
Furniture_Feran_Sign
- Block sound set · Land on
Feran Stool
Furniture_Feran_Stool
- Block sound set · Land on
Feran Torch
Furniture_Feran_Torch
- Block sound set · Land on
Feran Wardrobe
Furniture_Feran_Wardrobe
- Block sound set · Land on
Feran Window
Furniture_Feran_Window
- Block sound set · Land on
Half-eaten Fish
Deco_Trash_Eaten_Fish
- Block sound set · Land on
Hive
Deco_Hive
- Block sound set · Land on
Large Bone Spike
Deco_Bone_Spike_Large
- Block sound set · Land on
Large Feran Chest
Furniture_Feran_Chest_Large
- Block sound set · Land on
Large Pile of Feran Skulls
Deco_Bone_Skulls_Feran_Large
- Block sound set · Land on
Large Primordial Scarak Chest
Furniture_Temple_Scarak_Chest_Large
- Block sound set · Land on
Large Scarak Hive Chest
Furniture_Scarak_Hive_Chest_Large
- Block sound set · Land on
Long Rib
Deco_Bone_Ribs_Long
- Block sound set · Land on
Pile of Bones
Deco_Bone_Pile
- Block sound set · Land on
Show 8 more
Pile of Feran Skulls
Deco_Bone_Skulls_Feran
- Block sound set · Land on
Pile of Skulls
Deco_Bone_Skulls
- Block sound set · Land on
Rib
Deco_Bone_Ribs
- Block sound set · Land on
Small Feran Chest
Furniture_Feran_Chest_Small
- Block sound set · Land on
Small Primordial Scarak Chest
Furniture_Temple_Scarak_Chest_Small
- Block sound set · Land on
Small Scarak Hive Chest
Furniture_Scarak_Hive_Chest_Small
- Block sound set · Land on
Wall of Feran Skulls
Deco_Bone_Skulls_Feran_Wall
- Block sound set · Land on
Wall of Skulls
Deco_Bone_Skulls_Wall
- Block sound set · Land on
Change history
Present since at least 0.6.6 (earliest available build)
Builds before 0.6.6 are unavailable, so earlier changes are unknown.
0.7.012/10/2026
- Layer 2: Random volume (minimum) changed from -1.9 dB to 0 dB
- Layer 2: Volume from +6 dB to -6 dB