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NPCsBeastsBear Grizzly

Bear Grizzly Hurt

Sound Event · 1.95 s – 2.55 s · 1 layer · 5 variants

Plays the event as it does in the game: each layer rerolls probability, variant, volume, and pitch. Distance and 3D position are not simulated.

Layers and variants

Volume -1 dB · Start Delay 0.1 s · Probability 75 % · Random Volume -2 … 0 dB · Random Pitch -1.82 … +4.54 st

Bear_Grizzly_Hurt_01Mono · 44.1 kHz · 2.45 s · 39.6 KB

0:000:02

Bear_Grizzly_Hurt_02Mono · 44.1 kHz · 2.4 s · 39.8 KB

0:000:02

Bear_Grizzly_Hurt_03Mono · 44.1 kHz · 2.35 s · 35.8 KB

0:000:02

Bear_Grizzly_Hurt_04Mono · 44.1 kHz · 2.37 s · 36.1 KB

0:000:02

Bear_Grizzly_Hurt_05Mono · 44.1 kHz · 1.85 s · 33.1 KB

0:000:01

Technical details

Event ID
SFX_Bear_Grizzly_Hurt
Game File
Server/Audio/SoundEvents/SFX/NPC/Beasts/Bear_Grizzly/SFX_Bear_Grizzly_Hurt.json
Event volume
+1 dB
Event pitch
0 HalftonesInherited
Attenuation starts at
8 BlocksInherited
Maximum hearing distance
25 BlocksInherited
Spatiality (Spatial Blend)
0.5
Concurrent instances
1
Interruption prevented
Yes
Audio category
AudioCat_NPC_Bear_Grizzly (0 dB) → AudioCat_NPC (0 dB) → AudioCat_SFX (0 dB)
Inherits from
SFX_Attn_ModerateMigrated: Pitch, StartAttenuationDistance, MaxDistance
Audio format
Original Ogg Vorbis, Mono · 44.1 kHz · 2.45 s · 39.6 KB

Used by

NPCs (2)

Grizzly Bear

Bear_Grizzly

  • Animation · Hurt
  • Animation · HurtDrown
  • Animation · HurtFly
  • + 1 more
1 debug, template and unnamed entries

Template

Template_Placeholder

  • Animation · Hurt
  • Animation · HurtDrown
  • Animation · HurtFly
  • + 1 more

Change history

Present since at least 0.6.6 (earliest available build)

Builds before 0.6.6 are unavailable, so earlier changes are unknown.

  1. 0.7.012/10/2026

    • Random volume (minimum) changed from -3 dB to -2 dB
    • Volume from 0 dB to -1 dB
Bear Grizzly Hurt — Hytale Sound Database | ZAP-Hosting