Skip to content
WeaponsBattleaxeCharged

Battleaxe T2 Swing Charged Local

Sound Event ยท 1.78 s ยท 3 layers ยท 14 variants

Plays the event as it does in the game: each layer rerolls probability, variant, volume, and pitch. Distance and 3D position are not simulated.

Layers and variants

Layer 1

Volume -2 dB ยท Random Volume -2 โ€ฆ 0 dB ยท Random Pitch -2 โ€ฆ +1 st

Battleaxe_T1_Charged_Swing_Stereo_01Stereo ยท 48 kHz ยท 1.78 s ยท 24.8 KB

0:000:01

Battleaxe_T1_Charged_Swing_Stereo_02Stereo ยท 48 kHz ยท 1.78 s ยท 24.6 KB

0:000:01

Battleaxe_T1_Charged_Swing_Stereo_03Stereo ยท 48 kHz ยท 1.78 s ยท 24.9 KB

0:000:01

Battleaxe_T1_Charged_Swing_Stereo_04Stereo ยท 48 kHz ยท 1.78 s ยท 25.1 KB

0:000:01

Battleaxe_T1_Charged_Swing_Stereo_05Stereo ยท 48 kHz ยท 1.78 s ยท 24.7 KB

0:000:01

Layer 2

Volume -2 dB ยท Random Volume -2 โ€ฆ 0 dB ยท Random Pitch -2 โ€ฆ +1 st

Battleaxe_T2_Charged_Swing_Layer_Stereo_01Stereo ยท 48 kHz ยท 1.78 s ยท 23.8 KB

0:000:01

Battleaxe_T2_Charged_Swing_Layer_Stereo_02Stereo ยท 48 kHz ยท 1.78 s ยท 24.4 KB

0:000:01

Battleaxe_T2_Charged_Swing_Layer_Stereo_03Stereo ยท 48 kHz ยท 1.78 s ยท 24.4 KB

0:000:01

Battleaxe_T2_Charged_Swing_Layer_Stereo_04Stereo ยท 48 kHz ยท 1.78 s ยท 24.6 KB

0:000:01

Battleaxe_T2_Charged_Swing_Layer_Stereo_05Stereo ยท 48 kHz ยท 1.78 s ยท 24 KB

0:000:01

Layer 3

Volume -14 dB ยท Random Volume -5 โ€ฆ 0 dB ยท Random Pitch -2 โ€ฆ +5 st

Player_Clth_Foley_Swing_01Mono ยท 44.1 kHz ยท 0.74 s ยท 24.4 KB

0:000:00

Player_Clth_Foley_Swing_02Mono ยท 44.1 kHz ยท 0.65 s ยท 23.5 KB

0:000:00

Player_Clth_Foley_Swing_03Mono ยท 44.1 kHz ยท 0.68 s ยท 22.9 KB

0:000:00

Player_Clth_Foley_Swing_04Mono ยท 44.1 kHz ยท 0.86 s ยท 26.1 KB

0:000:00

Technical details

Event ID
SFX_Battleaxe_T2_Swing_Charged_Local
Game File
Server/Audio/SoundEvents/SFX/Weapons/Battleaxe/Charged/SFX_Battleaxe_T2_Swing_Charged_Local.json
Event volume
0 dB
Event pitch
0 Halftones
Attenuation starts at
2 Blocks
Maximum hearing distance
16 Blocks
Spatiality (Spatial Blend)
0.6
Concurrent instances
50
Interruption prevented
Yes
Audio category
AudioCat_Battleaxe (-4 dB) โ†’ AudioCat_Weapons (0 dB) โ†’ AudioCat_SFX (0 dB)
Audio format
Original Ogg Vorbis, Stereo ยท 48 kHz ยท 1.78 s ยท 24.8 KB

Used by

Change history

Present since at least 0.6.6 (earliest available build) ยท unchanged through 0.7.5

Battleaxe T2 Swing Charged Local โ€” Hytale Sound Database | ZAP-Hosting