Battleaxe T2 Signature Swing Local
Sound Event ยท 0.76 s ยท 3 layers ยท 15 variants
Plays the event as it does in the game: each layer rerolls probability, variant, volume, and pitch. Distance and 3D position are not simulated.
Layers and variants
Layer 1
Volume +1 dB ยท Random Volume -3 โฆ 0 dB ยท Random Pitch -2 โฆ +1 st
Battleaxe_T2_Signature_Swing_Stereo_01Stereo ยท 48 kHz ยท 0.54 s ยท 11.7 KB
Battleaxe_T2_Signature_Swing_Stereo_02Stereo ยท 48 kHz ยท 0.5 s ยท 10.6 KB
Battleaxe_T2_Signature_Swing_Stereo_03Stereo ยท 48 kHz ยท 0.5 s ยท 12 KB
Battleaxe_T2_Signature_Swing_Stereo_04Stereo ยท 48 kHz ยท 0.5 s ยท 11.8 KB
Battleaxe_T2_Signature_Swing_Stereo_05Stereo ยท 48 kHz ยท 0.5 s ยท 11.4 KB
Layer 2
Volume -9 dB ยท Random Volume -2 โฆ 0 dB ยท Random Pitch -3 โฆ +2 st
Battleaxe_T2_Signature_Swing_Sharpness_Stereo_01Stereo ยท 48 kHz ยท 0.54 s ยท 13.1 KB
Battleaxe_T2_Signature_Swing_Sharpness_Stereo_02Stereo ยท 48 kHz ยท 0.5 s ยท 13.1 KB
Battleaxe_T2_Signature_Swing_Sharpness_Stereo_03Stereo ยท 48 kHz ยท 0.5 s ยท 13.4 KB
Battleaxe_T2_Signature_Swing_Sharpness_Stereo_04Stereo ยท 48 kHz ยท 0.5 s ยท 13.5 KB
Battleaxe_T2_Signature_Swing_Sharpness_Stereo_05Stereo ยท 48 kHz ยท 0.5 s ยท 13 KB
Layer 3
Volume -4 dB ยท Random Volume -2 โฆ 0 dB ยท Random Pitch -6 โฆ +1 st
Battleaxe_T2_Signature_Wind_Stereo_01Stereo ยท 48 kHz ยท 0.76 s ยท 18.3 KB
Battleaxe_T2_Signature_Wind_Stereo_02Stereo ยท 48 kHz ยท 0.76 s ยท 18.5 KB
Battleaxe_T2_Signature_Wind_Stereo_03Stereo ยท 48 kHz ยท 0.76 s ยท 18.7 KB
Battleaxe_T2_Signature_Wind_Stereo_04Stereo ยท 48 kHz ยท 0.76 s ยท 18.5 KB
Battleaxe_T2_Signature_Wind_Stereo_05Stereo ยท 48 kHz ยท 0.76 s ยท 18.9 KB
Technical details
- Event ID
- SFX_Battleaxe_T2_Signature_Swing_Local
- Game File
- Server/Audio/SoundEvents/SFX/Weapons/Battleaxe/Signature/SFX_Battleaxe_T2_Signature_Swing_Local.json
- Event volume
- 0 dB
- Event pitch
- 0 Halftones
- Attenuation starts at
- 2 Blocks
- Maximum hearing distance
- 16 Blocks
- Spatiality (Spatial Blend)
- 0.6
- Concurrent instances
- 50
- Interruption prevented
- Yes
- Audio category
- AudioCat_Battleaxe (-4 dB) โ AudioCat_Weapons (0 dB) โ AudioCat_SFX (0 dB)
- Audio format
- Original Ogg Vorbis, Stereo ยท 48 kHz ยท 0.54 s ยท 11.7 KB
Used by
Items and blocks (16)
Adamantite Battleaxe
Weapon_Battleaxe_Adamantite
- Ability 1 ยท Custom sound (player only)
Cobalt Battleaxe
Weapon_Battleaxe_Cobalt
- Ability 1 ยท Custom sound (player only)
Copper Battleaxe
Weapon_Battleaxe_Copper
- Ability 1 ยท Custom sound (player only)
Crude Battleaxe
Weapon_Battleaxe_Crude
- Ability 1 ยท Custom sound (player only)
Doomed Outlander Battleaxe
Weapon_Battleaxe_Doomed
- Ability 1 ยท Custom sound (player only)
Iron Battleaxe
Weapon_Battleaxe_Iron
- Ability 1 ยท Custom sound (player only)
Mithril Battleaxe
Weapon_Battleaxe_Mithril
- Ability 1 ยท Custom sound (player only)
Onyxium Battleaxe
Weapon_Battleaxe_Onyxium
- Ability 1 ยท Custom sound (player only)
Rusty Steel Halberd
Weapon_Battleaxe_Steel_Rusty
- Ability 1 ยท Custom sound (player only)
Scarab Battleaxe
Weapon_Battleaxe_Scarab
- Ability 1 ยท Custom sound (player only)
Stone Trork Battleaxe
Weapon_Battleaxe_Stone_Trork
- Ability 1 ยท Custom sound (player only)
Thorium Battleaxe
Weapon_Battleaxe_Thorium
- Ability 1 ยท Custom sound (player only)
Tribal Battleaxe
Weapon_Battleaxe_Tribal
- Ability 1 ยท Custom sound (player only)
Void Scythe
Weapon_Battleaxe_Scythe_Void
- Ability 1 ยท Custom sound (player only)
Wooden Fence
Weapon_Battleaxe_Wood_Fence
- Ability 1 ยท Custom sound (player only)
1 debug, template and unnamed entries
Change history
Present since at least 0.6.6 (earliest available build) ยท unchanged through 0.7.5