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Clothing and jewelry vary randomly in the game—shown here is the default equipment.

IntelligentIntelligent › TempleNeutral

Kweebec Elder

Variant of Kweebec ElderThe same creature in a different behavioral or contextual role.

Role
Intelligent/Temple/Temple_Kweebec_Elder
Template
Template_Temple
Model
Kweebec_Sapling_Treesinger

Statistics

Health

1

Speed

5 blocks/sRunning

Damage (strongest attack)

—

Attacks

No damage values in the role data.

Behavior & attitude

Attitude toward players

Neutral

Attitude toward other NPCs

Not specified

Perception

Field of view
180°

Everyday

Reminder category
Kweebec

Occurrences

Spawn Marker(1)

Spawn points (markers) placed in structures or encounters.

  • Temple Kweebec Eldar100 % of this markerWait time (game time): 1 day

More roles for this creature

The same creature (same name and model) in other game roles, such as patrol, wanderer, tamed, or boss phases. Differences from the current role are highlighted.

RoleHealthAttitudeDrop table
Kweebec ElderTemple_Kweebec_Elder
1Neutral—
Kweebec ElderKweebec_Elder
38NeutralDrop_Kweebec_Sapling

Mobs in the same family

Same role folder in game: Intelligent › Temple

Back to the mob database

Kweebec Elder (Temple_Kweebec_Elder) — Hytale Mob Database | ZAP-Hosting