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Bunny
Variant of BunnyThe same creature in a different behavioral or contextual role.
- Role
- Intelligent/Temple/Temple_Bunny
- Template
- Template_Temple
- Model
- Bunny
Statistics
Health
1
Speed
5 blocks/sRunning
Damage (strongest attack)
—
Attacks
No damage values in the role data.
Behavior & attitude
Attitude toward players
NeutralAttitude toward other NPCs
Not specifiedNPC groups
Perception
- Field of view
- 180°
Everyday
- Reminder category
- Livestock
Occurrences
Spawn Marker(1)
Spawn points (markers) placed in structures or encounters.
- Temple Bunny100 % of this markerWait time (game time): 1 day
More roles for this creature
The same creature (same name and model) in other game roles, such as patrol, wanderer, tamed, or boss phases. Differences from the current role are highlighted.
| Role | Health | Attitude | Drop table |
|---|---|---|---|
| 1 | Neutral | — | |
| 25 | Neutral | Drop_Bunny | |
| 25 | Revered | Drop_Bunny |
Mobs in the same family
Same role folder in game: Intelligent › Temple