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Clothing and jewelry vary randomly in the game—shown here is the default equipment.

LivestockCreature › Livestock › TamedRevered

Camel

Variant of CamelThe same creature in a different behavioral or contextual role.

Role
Creature/Livestock/Tamed/Tamed_Camel
Template
Template_Livestock
Model
Camel

Statistics

Health

126

Speed

4 blocks/sRunning

Damage (strongest attack)

30±10%

Attacks

AttackDamageVariationKnockbackCalculation
Melee30 Physical±10 %12Fixed value per hit

Behavior & attitude

Attitude toward players

Revered

Attitude toward other NPCs

Ignored

Attitude groupPreyBig

Hostile toward:
Predators BigVoid
Ignored:
PreyPrey BigPredatorsCrittersVermin

NPC groups

NeutralPrey Big

Perception

View distance
15 blocks
Field of view
320°
Hearing range
9 blocks
Instant detection
2 blocks
Alarm range
17 blocks

Combat

Race threshold
0.5

Everyday

Roaming Radius
7 blocks
Day
6:01–17:59
Breathes underwater
No
Reminder category
Livestock

Drops

Percentage = chance of at least one item per kill — calculated from the game's loot table (same calculation as in the item database).

Drop table: Drop_Camel

Occurrences

No spawn table in the game data — this mob is probably spawned another way (summoning, encounter, boss fight, script).

Mentioned in these roles

More roles for this creature

The same creature (same name and model) in other game roles, such as patrol, wanderer, tamed, or boss phases. Differences from the current role are highlighted.

RoleHealthAttitudeDrop table
CamelTamed_Camel
126ReveredDrop_Camel
CamelCamel
126NeutralDrop_Camel

Back to the mob database

Camel (Tamed_Camel) — Hytale Mob Database | ZAP-Hosting