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BeastCreature › MythicNeutral

Living Spark

Role
Creature/Mythic/Spark_Living
Zones
Zone 1, Zone 2, Zone 4
Template
Template_Animal_Neutral
Model
Spark_Living

Statistics

Health

61

Speed

4 blocks/sRunning

Damage (strongest attack)

5±10%

Attacks

AttackDamageVariationKnockbackCalculation
Melee5 Physical±10 %1Fixed value per hit

Behavior & attitude

Attitude toward players

Neutral

Attitude toward other NPCs

Ignored

Attitude groupPrey

Hostile toward:
PredatorsPredators BigVoid
Ignored:
PreyPrey BigCrittersVermin

NPC groups

AggressivePredators

Perception

View distance
16 blocks
Field of view
180°
Hearing range
8 blocks
Instant detection
4 blocks
Alarm range
18 blocks

Combat

Race threshold
0.5

Everyday

Roaming Radius
7 blocks
Leash radius
20 blocks
Day
6:01–17:59
Breathes underwater
No
Reminder category
Elemental

Drops

Percentage = chance of at least one item per kill — calculated from the game's loot table (same calculation as in the item database).

Drop table: Drop_Spark_Living

Occurrences

Weights and percentages apply only within each spawn table (share of all creatures in that table), not as a global spawn probability.

World spawns(2)

Spawns naturally in these environments in the world.

Spawns Zone4 Forests Predator

Weight 10 = 20 % of this table
Zone 4
Forests
6–18Background: Soil

Spawns Zone4 Volcanoes Predator

Weight 10 = 20 % of this table
Zone 4
Volcanoes
6–18Background: Soil

Cave & beacon spawns(7)

Spawns via spawn beacons (e.g. in caves) near players.

Zone1 Cave Volcanic T2 Passive

Weight 50 = 50 % of this table
Zone 1
Caves Volcanic T2
Background: VolcanicLight level 0–7
Max. concurrent
3
Per spawn
1–2
Next spawn after (game time)
20 min – 60 min
Minimum distance from player
15 blocks
Beacon radius
70 blocks
Spawn Radius
50 blocks
Target distance from player
25 blocks

Zone1 Cave Volcanic T3 Passive

Weight 50 = 50 % of this table
Zone 1
Caves Volcanic T3
Background: VolcanicLight level 0–7
Max. concurrent
4
Per spawn
1–2
Next spawn after (game time)
20 min – 60 min
Minimum distance from player
15 blocks
Beacon radius
70 blocks
Spawn Radius
50 blocks
Target distance from player
25 blocks

Zone1 Cave Volcanic T1 Passive

Weight 40 = 40 % of this table
Zone 1
Caves Volcanic T1
Background: VolcanicLight level 0–7
Max. concurrent
3
Per spawn
1–2
Next spawn after (game time)
20 min – 60 min
Minimum distance from player
15 blocks
Beacon radius
70 blocks
Spawn Radius
50 blocks
Target distance from player
25 blocks

Zone2 Cave Volcanic T2 Passive

Weight 50 = 50 % of this table
Zone 2
Caves Volcanic T2
Background: VolcanicLight level 0–7
Max. concurrent
3
Per spawn
1–2
Next spawn after (game time)
20 min – 60 min
Minimum distance from player
15 blocks
Beacon radius
70 blocks
Spawn Radius
50 blocks
Target distance from player
25 blocks

Zone2 Cave Volcanic T3 Passive

Weight 50 = 50 % of this table
Zone 2
Caves Volcanic T3
Background: VolcanicLight level 0–7
Max. concurrent
4
Per spawn
1–2
Next spawn after (game time)
20 min – 60 min
Minimum distance from player
15 blocks
Beacon radius
70 blocks
Spawn Radius
50 blocks
Target distance from player
25 blocks

Zone2 Cave Volcanic T1 Passive

Weight 40 = 40 % of this table
Zone 2
Caves Volcanic T1
Background: VolcanicLight level 0–7
Max. concurrent
3
Per spawn
1–2
Next spawn after (game time)
20 min – 60 min
Minimum distance from player
15 blocks
Beacon radius
70 blocks
Spawn Radius
50 blocks
Target distance from player
25 blocks
1 more spawn tables

Zone4 Cave Volcanic Passive

Weight 50 = 50 % of this table
Zone 4
Caves Volcanic
Background: VolcanicLight level 0–7
Max. concurrent
4
Per spawn
1–2
Next spawn after (game time)
20 min – 60 min
Minimum distance from player
15 blocks
Beacon radius
70 blocks
Spawn Radius
50 blocks
Target distance from player
25 blocks

Mobs in the same family

Same role folder in game: Creature › Mythic

Back to the mob database

Living Spark — Hytale Mob Database | ZAP-Hosting