Drag to rotate
Clothing and jewelry vary randomly in the game—shown here is the default equipment.
Goblin Glutton
Variant of Goblin GluttonThe same creature in a different behavioral or contextual role.
- Role
- Intelligent/Faction/Goblin/Dungeon/Dungeon_Goblin_Glutton
- Template
- Template_Goblin_Glutton
- Model
- Goblin_Glutton
Statistics
Health
700
Speed
2 blocks/sRunning
Damage (strongest attack)
—
Attacks
No damage values in the role data.
Behavior & attitude
Attitude toward players
Not specifiedAttitude toward other NPCs
IgnoredAttitude groupGoblin_Brave
- Hostile toward:
- VoidSpidersSkeleton
- Friendly toward:
- Goblin
NPC groups
Perception
- View distance
- 24 blocks
- Field of view
- 160°
- Hearing range
- 12 blocks
- Instant detection
- 4 blocks
- Alarm range
- 25 blocks
Combat
- Knockback factor
- ×0
Everyday
- Leash radius
- 30 blocks
- Leash radius (hard limit)
- 60 blocks
- Reminder category
- Goblin
Drops
Percentage = chance of at least one item per kill — calculated from the game's loot table (same calculation as in the item database).
Drop table: Drop_Goblin_Wool_Scraps
Occurrences
Spawn Marker(2)
Spawn points (markers) placed in structures or encounters.
- Dungeon Goblin Feastmaster100 % of this markerWait time (game time): 10 days
- Dungeon Goblin Glutton100 % of this markerWait time (game time): 10 days
More roles for this creature
The same creature (same name and model) in other game roles, such as patrol, wanderer, tamed, or boss phases. Differences from the current role are highlighted.
| Role | Health | Attitude | Drop table |
|---|---|---|---|
| 700 | — | Drop_Goblin_Wool_Scraps | |
| 700 | — | Drop_Goblin_Glutton |
Mobs in the same family
Same role folder in game: Intelligent › Faction › Goblin › Dungeon