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Clothing and jewelry vary randomly in the game—shown here is the default equipment.

IntelligentBoss › Dungeon Feastmaster

Feastmaster

Variant of FeastmasterThe same creature in a different behavioral or contextual role.

Role
Boss/Dungeon_Feastmaster/Dungeon_Feastmaster_Boss
Template
Template_Dungeon_Feastmaster_Boss
Model
Dungeon_Feastmaster_Boss

Statistics

Health

1,950

Speed

2 blocks/sRunning

Damage (strongest attack)

—

Attacks

No damage values in the role data.

Behavior & attitude

Attitude toward players

Not specified

Attitude toward other NPCs

Not specified

Attitude groupGoblin

Hostile toward:
SpidersSkeleton
Neutral toward:
Void
Friendly toward:
GoblinDungeon Goblin Pack

NPC groups

Dungeon Feastmaster Group

Perception

View distance
40 blocks
Field of view
360°
Hearing range
15 blocks
Instant detection
4 blocks
Alarm range
40 blocks

Combat

Knockback factor
×0

Everyday

Reminder category
Goblin

Drops

Percentage = chance of at least one item per kill — calculated from the game's loot table (same calculation as in the item database).

Drop table: Drop_Dungeon_Feastmaster

Occurrences

Spawn Marker(1)

Spawn points (markers) placed in structures or encounters.

  • Dungeon Feastmaster Boss100 % of this markerWait time (game time): 10 days

More roles for this creature

The same creature (same name and model) in other game roles, such as patrol, wanderer, tamed, or boss phases. Differences from the current role are highlighted.

RoleHealthAttitudeDrop table
FeastmasterDungeon_Feastmaster_Boss
1,950—Drop_Dungeon_Feastmaster
FeastmasterDungeon_Feastmaster_Feeding
1,950Ignored—

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Feastmaster (Dungeon_Feastmaster_Boss) — Hytale Mob Database | ZAP-Hosting