/worldgen2 concurrency
Sets the world-gen V2 worker thread count. Resets on server restart.
Also available as: /wg2 concurrency
- Only runs when a player executes the command, not from the server console.
Spelling
/worldgen2 concurrency <low> <normal> <high>
- Main commandthe command name that starts it all
- SubcommandSubcommand: an additional word after the command
- Requiredrequired, in a fixed order
Arguments
| Argument | Type | Type | Description |
|---|---|---|---|
low | Required | Integer A whole number | World-gen V2 thread count for low priority chunk requests. Generally for chunks that are out of any player's view. Use 0 to restore to server default. |
normal | Required | Integer A whole number | World-gen V2 thread count for normal priority chunk requests. Generally for chunks that are in a player's view. Use 0 to restore to server default. |
high | Required | Integer A whole number | World-gen V2 thread count for high priority chunk requests. For chunks that are needed immediately, such as player teleport destinations or immediately next to players. Use 0 to restore to server default. |
Permissions
- Permission
hytale.hytalegenerator.command.worldgen2.concurrency
The groups build on one another: Adventurer, Builder, WorldEditor, ServerEditor, Admin. Higher groups inherit the permissions of lower ones; new players are Adventurers, and admins (OP) can do everything.