/world settings
Commands for managing world settings
Also available as: /world ws, /worlds settings, /worlds ws
Spelling
This command is a group: it does nothing on its own and requires a subcommand, for example /world settings worldgentype.
Subcommands (19)
/world settings worldgentype [--world=<value>]
Get or Set the worldgen type
With subcommands · 2
/world settings worldmaptype [--world=<value>]
Set or reset the world map type
With subcommands · 2
/world settings chunkstoragetype [--world=<value>]
Get or Set the chunk storage type
With subcommands · 2
/world settings ticking [--world=<value>]
Get or Set if the world is ticking
With subcommands · 2
/world settings blockticking [--world=<value>]
Get or Set if the world is ticking blocks
With subcommands · 2
/world settings pvp [--world=<value>]
Get or Set if PvP is enabled in the world
With subcommands · 2
/world settings timepaused [--world=<value>]
Get or Set if time is paused in the world
With subcommands · 2
/world settings spawningnpc [--world=<value>]
Get or Set if NPCs are spawning in the world
With subcommands · 2
/world settings spawnmarkers [--world=<value>]
Get or Set if spawn markers are spawning NPCs in the world
With subcommands · 2
/world settings freezeallnpcs [--world=<value>]
Get or Set if all NPCs in this world will be in frozen state
With subcommands · 2
/world settings compassupdating [--world=<value>]
Disable or Enable the compass updating in a world
With subcommands · 2
/world settings playersaving [--world=<value>]
Disable or enable saving of player data
With subcommands · 2
/world settings chunksaving [--world=<value>]
Disable or enable saving of chunks
With subcommands · 2
/world settings chunkunloading [--world=<value>]
Disable or enable the unloading of chunks
With subcommands · 2
/world settings gamemode [--world=<value>]
Set the default GameMode
With subcommands · 2
/world settings gameplayconfig [--world=<value>]
Get or Set the GameplayConfig Id
With subcommands · 2
/world settings pregenerate [--world=<value>]
Set a region of chunks that will be pregenerated on the world's startup
With subcommands · 2
/world settings keeploaded [--world=<value>]
Set a region of chunks that will not unload automatically
With subcommands · 2
/world settings disabledfluidtickers [--world=<value>]
Manage the set of disabled fluid tickers in the world
With subcommands · 3
Permissions
- Permission
hytale.universe.command.world.settings
The groups build on one another: Adventurer, Builder, WorldEditor, ServerEditor, Admin. Higher groups inherit the permissions of lower ones; new players are Adventurers, and admins (OP) can do everything.