/spawnitem
Spawn an item
- Only runs when a player executes the command, not from the server console.
Spelling
/spawnitem <item> [--count=<value>] [--force=1.0] [--qty=1]
- Main commandthe command name that starts it all
- Requiredrequired, in a fixed order
- Optionaloptional, with --name=value
Arguments
| Argument | Type | Type | Description |
|---|---|---|---|
item | Required | The item to spawn | |
--countAlso: --n | Optional | Integer A whole number | How many item entities to spawn |
--forceAlso: --x | With Default Value Default: | Float A floating-point number | The force multiplier for throwing items (default: 1.0) |
--qty | With Default Value Default: | Integer A whole number | The quantity of items to spawn (default: 1) |
Permissions
- Permission
hytale.itemmodule.command.spawnitem- Default group
- Builder
The groups build on one another: Adventurer, Builder, WorldEditor, ServerEditor, Admin. Higher groups inherit the permissions of lower ones; new players are Adventurers, and admins (OP) can do everything.