/prefabspawner
View and edit properties on a prefab spawner block
Also available as: /pspawner
Spelling
This command is a group: it does nothing on its own and requires a subcommand, for example /prefabspawner get.
Subcommands (3)
/prefabspawner get [--position=<value>] [--world=<value>]
Print the properties of the target prefab spawner block
/prefabspawner set <prefab> [--defaultWeight=<value>] [--fitHeightmap=<value>] [--inheritHeightCheck=<value>] [--inheritSeed=<value>] [--position=<value>] [--world=<value>]
Sets a prefab path for a BlockSpawner block you look at | [heightMap]: Sets if a prefab should attempt to follow the heightmap | [inheritSeed]: Sets if a prefab should inherit its parent's worldgen-id | [inheritHeightCheck]: Sets if a prefab should use its parent's HeightCondition | [defaultWeight] Sets the default weight that is assigned to prefabs that do not have a weight mapping assigned
/prefabspawner weight <prefab> <weight> [--position=<value>] [--world=<value>]
Sets the weight of an individual prefab file when the spawner's path points to a folder of prefabs | <prefab> The name of the prefab file excluding the file extension | <weight> The weight value to assign to the prefab or -1 to remove the weight
Permissions
- Permission
hytale.prefabspawnermodule.command.prefabspawner- Default group
- WorldEditor
The groups build on one another: Adventurer, Builder, WorldEditor, ServerEditor, Admin. Higher groups inherit the permissions of lower ones; new players are Adventurers, and admins (OP) can do everything.