/prefab load
Load a prefab
Also available as: /p load
- Only runs when a player executes the command, not from the server console.
Syntax
/prefab load/prefab load <name> [--storeName=<value>] [--storeType=asset] [--children]
- Main commandthe command name that starts it all
- SubcommandSubcommand: an additional word after the command
- Requiredrequired, in a fixed order
- Optionaloptional, with --name=value
- FlagFlags without values
Arguments
/prefab load
Load a prefab
This command has no arguments.
/prefab load <name> [--storeName=<value>] [--storeType=asset] [--children]
Load a prefab
| Argument | Type | Type | Description |
|---|---|---|---|
name | Required | Text Words, text, numbers, letters | The name of the prefab to load |
--storeName | With Default Value | Text Words, text, numbers, letters | The store name (for worldgen) |
--storeType | With Default Value Default: | Text Words, text, numbers, letters | The store type (server, asset, worldgen) |
--children | Flag | – | Load children recursively |
Permissions
- Permission
hytale.editor.prefab.use- Default group
- WorldEditorfrom the parent command
The groups build on one another: Adventurer, Builder, WorldEditor, ServerEditor, Admin. Higher groups inherit the permissions of lower ones; new players are Adventurers, and admins (OP) can do everything.