/npc message
Send a beacon message to an NPC
- Only runs when a player executes the command, not from the server console.
Spelling
/npc message <message> [--entity=<value>] [--expiration=<value>] [--all]
- Main commandthe command name that starts it all
- SubcommandSubcommand: an additional word after the command
- Requiredrequired, in a fixed order
- Optionaloptional, with --name=value
- FlagFlags without values
Arguments
| Argument | Type | Type | Description |
|---|---|---|---|
message | Required | Text Words, text, numbers, letters | The message to send to the NPC |
--entity | Optional | UUID A UUID representing an entity id | The entity to target |
--expiration | Optional | Double A decimal number | Expiration time for the beacon |
--all | Flag | – | Send message to all NPCs |
Permissions
- Permission
hytale.npc.command.npc.message- Default group
- WorldEditorfrom the parent command
The groups build on one another: Adventurer, Builder, WorldEditor, ServerEditor, Admin. Higher groups inherit the permissions of lower ones; new players are Adventurers, and admins (OP) can do everything.