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PlayersPlayer only

/model set

Set your model

  • Only runs when a player executes the command, not from the server console.

Syntax

  • /model set <model> [--scale=<value>] [--bypassScaleLimits]
  • /model set <model> <player> [--scale=<value>] [--bypassScaleLimits]
  • Main commandthe command name that starts it all
  • SubcommandSubcommand: an additional word after the command
  • Requiredrequired, in a fixed order
  • Optionaloptional, with --name=value
  • FlagFlags without values

Arguments

/model set <model> [--scale=<value>] [--bypassScaleLimits]

Set your model

ArgumentTypeTypeDescription
modelRequired

Model Asset

A reference to an Asset of type Model

The model asset to set

--scaleOptional

Float

A floating-point number

The scale of the model

--bypassScaleLimitsFlag–

Bypass configured model scale limits

/model set <model> <player> [--scale=<value>] [--bypassScaleLimits]

Set another player's model

ArgumentTypeTypeDescription
modelRequired

Model Asset

A reference to an Asset of type Model

The model asset to set

playerRequired

Player

The name of the player.

An online player

--scaleOptional

Float

A floating-point number

The scale of the model

--bypassScaleLimitsFlag–

Bypass configured model scale limits

Permissions

Permission
hytale.model.command.model.set
Default group
Builderfrom the parent command

Set another player's model

Permission
hytale.command.model.set.other

The groups build on one another: Adventurer, Builder, WorldEditor, ServerEditor, Admin. Higher groups inherit the permissions of lower ones; new players are Adventurers, and admins (OP) can do everything.

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/model set — Hytale command reference | ZAP-Hosting